How do I click an element in PhantomJS?
page.evaluate(function() {
document.getElementById(\'idButtonSpan\').click();
});
This gives
With 1.9.2
this worked for me, click handlers were triggered:
var a = page.evaluate(function() {
return document.querySelector('a.open');
});
page.sendEvent('click', a.offsetLeft, a.offsetTop);
Alternatively to @torazaburo's response, you could stub HTMLElement.prototype.click
when running in PhantomJS. For example, we use PhantomJS + QUnit to run our tests and in our qunit-config.js
we have something like this:
if (window._phantom) {
// Patch since PhantomJS does not implement click() on HTMLElement. In some
// cases we need to execute the native click on an element. However, jQuery's
// $.fn.click() does not dispatch to the native function on <a> elements, so we
// can't use it in our implementations: $el[0].click() to correctly dispatch.
if (!HTMLElement.prototype.click) {
HTMLElement.prototype.click = function() {
var ev = document.createEvent('MouseEvent');
ev.initMouseEvent(
'click',
/*bubble*/true, /*cancelable*/true,
window, null,
0, 0, 0, 0, /*coordinates*/
false, false, false, false, /*modifier keys*/
0/*button=left*/, null
);
this.dispatchEvent(ev);
};
}
}
Document.querySelector(element).click() works when using Phantomjs 2.0
click: function (selector, options, callback) {
var self = this;
var deferred = Q.defer();
options = options || {timeout:1000};
setTimeout(function () {
self.page.evaluate(function(targetSelector) {
$(document).ready(function() {
document.querySelector(targetSelector).click();
}) ;
}, function () {
deferred.resolve();
}, selector);
}, options.timeout);
return deferred.promise.nodeify(callback);
},
The easiest way is using jQuery.
page.evaluate(function() {
page.includeJs("your_jquery_file.js", function() {
page.evaluate(function() {
$('button[data-control-name="see_more"]').click();
});
});
});
It's not pretty, but I've been using this to allow me to use jQuery for the selection:
var rect = page.evaluate(function() {
return $('a.whatever')[0].getBoundingClientRect();
});
page.sendEvent('click', rect.left + rect.width / 2, rect.top + rect.height / 2);
but you can always replace $(s)[0]
with document.querySelector(s)
if not using jQuery.
(It does rely on the element being in view mind, i.e. your viewportSize.height is big enough).
I never was able to directly click the element. Instead, I looked at the html to find what function was called with onclick, and then called that function.