Why do the following work?
void foo() {
cout << \"Foo to you too!\\n\";
};
int main() {
void (*p1_foo)() = foo;
void (*p2_foo)() = *foo;
There are a few pieces to this that allow all of these combinations of operators to work the same way.
The fundamental reason why all of these work is that a function (like foo
) is implicitly convertible to a pointer to the function. This is why void (*p1_foo)() = foo;
works: foo
is implicitly converted into a pointer to itself and that pointer is assigned to p1_foo
.
The unary &
, when applied to a function, yields a pointer to the function, just like it yields the address of an object when it is applied to an object. For pointers to ordinary functions, it is always redundant because of the implicit function-to-function-pointer conversion. In any case, this is why void (*p3_foo)() = &foo;
works.
The unary *
, when applied to a function pointer, yields the pointed-to function, just like it yields the pointed-to object when it is applied to an ordinary pointer to an object.
These rules can be combined. Consider your second to last example, **foo
:
foo
is implicitly converted to a pointer to itself and the first *
is applied to that function pointer, yielding the function foo
again.*
is applied, again yielding the function foo
.You can add as many *
s as you like, the result is always the same. The more *
s, the merrier.
We can also consider your fifth example, &*foo
:
foo
is implicitly converted to a pointer to itself; the unary *
is applied, yielding foo
again.&
is applied to foo
, yielding a pointer to foo
, which is assigned to the variable.The &
can only be applied to a function though, not to a function that has been converted to a function pointer (unless, of course, the function pointer is a variable, in which case the result is a pointer-to-a-pointer-to-a-function; for example, you could add to your list void (**pp_foo)() = &p7_foo;
).
This is why &&foo
doesn't work: &foo
is not a function; it is a function pointer that is an rvalue. However, &*&*&*&*&*&*foo
would work, as would &******&foo
, because in both of those expressions the &
is always applied to a function and not to an rvalue function pointer.
Note also that you do not need to use the unary *
to make the call via the function pointer; both (*p1_foo)();
and (p1_foo)();
have the same result, again because of the function-to-function-pointer conversion.
I think it's also helpful to remember that C is just an abstraction for the underlying machine and this is one of the places where that abstraction is leaking.
From the perspective of the computer, a function is just a memory address which, if executed, performs other instructions. So a function in C is itself modelled as an address, which probably leads to the design that a function is "the same" as the address it points to.
&
and *
are idempotent operations on a symbol declared as a function in C which means func == *func == &func == *&func
and therefore *func == **func
It means that the type int ()
is the same as int (*)()
as a function parameter and a defined func can be passed as *func
, func
or &func
. (&func)()
is the same as func()
. Godbolt link.
A function is really an address, therefore *
and &
have no meaning, and instead of producing an error, the compiler chooses to interpret it as the address of func.
&
on a symbol declared as a function pointer however will get the address of the pointer (because it now has a separate purpose), whereas funcp
and *funcp
will be identical