In fact, most compilers emit the same code for both functions calls, because references are generally implemented using pointers.
Following this logic, when an argument of (non-const) reference type is used in the function body, the generated code will just silently operate on the address of the argument and it will dereference it. In addition, when a call to such a function is encountered, the compiler will generate code that passes the address of the arguments instead of copying their value.
Basically, references and pointers are not very different from an implementation point of view, the main (and very important) difference is in the philosophy: a reference is the object itself, just with a different name.
References have a couple more advantages compared to pointers (e. g. they can't be NULL
, so they are safer to use). Consequently, if you can use C++, then passing by reference is generally considered more elegant and it should be preferred. However, in C, there's no passing by reference, so if you want to write C code (or, horribile dictu, code that compiles with both a C and a C++ compiler, albeit that's not a good idea), you'll have to restrict yourself to using pointers.