I am trying to use a ProgressBar as a metering like display. I thought it was going to be an easy task and thought that ProgressBar had a property to set to be vertical, bu
I have the exact problem. Making a custom class (extending ProgressBar) will create code that are hard to maintain. Using a custom style will cause compatibility issue with different theme from new OS (e.g. lollipop)
Eventually, I just apply a rotation animation to an horizontal progress bar. Inspired by Pete.
Code:
private void setProgress(final ProgressBar progressBar, int progress) {
progressBar.setWillNotDraw(true);
progressBar.setProgress(progress);
progressBar.setWillNotDraw(false);
progressBar.invalidate();
}
private void rotateView(final View v, float degree) {
Animation an = new RotateAnimation(0.0f, degree);
an.setDuration(0);
an.setRepeatCount(0);
an.setFillAfter(true); // keep rotation after animation
v.setAnimation(an);
}
<ProgressBar
android:id="@+id/battery_pb"
android:rotation="270"
android:progress="100"
...
/>
Use android:rotation="270" to 100% be like bottom to top or android:rotation="90" to 100% be like top to bottom
Simple progrebar image view
example
viewHolder.proBarTrueImage.setMaximalValue(147);
viewHolder.proBarTrueImage.setLevel(45);
viewHolder.proBarTrueImage.setColorResource(R.color.corner_blue);
simple class
public class ProgressImageView extends ImageView {
private Context mContext;
private Paint paint;
private RectF rectf;
private int maximalValue = 1;
private int level = 0;
private int width;
private int height;
public ProgressImageView(Context context) {
super(context);
init(context, null, 0);
}
public ProgressImageView(Context context, AttributeSet attrs) {
super(context, attrs);
init(context, attrs, 0);
}
public ProgressImageView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init(context, attrs, defStyleAttr);
}
private void init(Context context, AttributeSet attrs, int defStyleAttr){
mContext = context;
paint = new Paint();
rectf = new RectF();
paint.setColor(Color.GRAY);
paint.setStyle(Paint.Style.FILL);
};
@Override
protected void onDraw(Canvas canvas) {
float dif = (float) height / (float) maximalValue;
int newHeight = height - (int) (dif * level);
rectf.set(0,newHeight, width, height);
canvas.drawRect(rectf, paint);
super.onDraw(canvas);
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
this.width = w;
this.height = h;
}
public void setMaximalValue(int maximalValue) {
this.maximalValue = maximalValue;
invalidate();
}
public void setLevel(int level) {
this.level = level;
invalidate();
}
public void setColorResource(int color) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
color = mContext.getResources().getColor(color,mContext.getTheme());
}else {
color = mContext.getResources().getColor(R.color.corner_blue);
}
setColor(color);
}
public void setColor(int color){
if (paint != null){
paint.setColor(color);
invalidate();
}
}
}
I found the probably best(easiest & most versatile) solution:)
This is an old post, but it was so hard for me to find this so easy solution so I thought I should post it..
Just use a scale-drawable
(or a 9-patch if you want), no need for ANY OTHER code.
Example:
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:id="@android:id/background" android:drawable="@color/transparent"/>
<item android:id="@android:id/progress">
<scale android:scaleGravity="bottom" android:scaleWidth="0%" android:scaleHeight="100%">
<shape >
<solid android:color="@color/blue"/>
<corners android:topRightRadius="1dp" android:topLeftRadius="1dp"/>
</shape>
</scale>
</item>
</layer-list>
And of course the normal code:
<ProgressBar
android:id="@+id/progress_bar"
style="@android:style/Widget.ProgressBar.Horizontal"
android:layout_width="24dp"
android:layout_height="match_parent"
android:max="1000"
android:progress="200"
android:progressDrawable="@drawable/progress_scale_drawable" />
Notice the scale-drawable
's xml lines (the magic lines):
android:scaleGravity="bottom" //scale from 0 in y axis (default scales from center Y)
android:scaleWidth="0%" //don't scale width (according to 'progress')
android:scaleHeight="100%" //do scale the height of the drawable
This perfectly works
<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:id="@android:id/background">
<shape>
<gradient
android:startColor="#DDDDDD"
android:centerColor="#DDDDDD"
android:centerY="0.75"
android:endColor="#DDDDDD"
android:angle="270"
/>
</shape>
</item>
<item
android:id="@android:id/progress">
<clip
android:clipOrientation="vertical"
android:gravity="top">
<shape>
<gradient
android:angle="0"
android:startColor="#302367"
android:centerColor="#7A5667"
android:endColor="#C86D67"/>
</shape>
</clip>
</item>
</layer-list>
<ProgressBar
android:id="@+id/progress_bar"
style="?android:attr/progressBarStyleHorizontal"
android:layout_width="5dp"
android:layout_height="match_parent"`enter code here`
android:progressDrawable="@drawable/progress_dialog"/>
Creating the progress bar (I converted my code from c# to java so might not be 100% correct)
ProgressBar progBar = new ProgressBar(Context, null, Android.resource.attribute.progressDrawable);
progBar.progressDrawable = ContextCompat.getDrawable(Context, resource.drawable.vertical_progress_bar);
progBar.indeterminate = false;
vertical_progress_bar.xml
<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android" >
<item android:id="@android:id/background">
<shape>
<solid android:color="@color/grey" />
<corners android:radius="20dip" />
</shape>
</item>
<item android:id="@android:id/progress">
<scale
android:drawable="@drawable/vertical_progress_bar_blue_progress"
android:scaleHeight="100%"
android:scaleGravity="bottom"/>
</item>
</layer-list>
vertical_progress_bar_blue_progress.xml
<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android" >
<corners
android:radius="20dip" />
<solid android:color="@color/ProgressBarFourth" />
</shape>
What's going to make your bar vertical is the scaleHeight
and scaleGravity
attributes in vertical_progress_bar.xml
.
It ends up looking something like this: