How can I find out which node in a tree list the context menu has been activated? For instance right-clicking a node and selecting an option from the menu.
I can\'t
Here is how I do it.
private void treeView_NodeMouseClick(object sender, TreeNodeMouseClickEventArgs e)
{
if (e.Button == System.Windows.Forms.MouseButtons.Right)
e.Node.TreeView.SelectedNode = e.Node;
}
Reviving this question because I find this to be a much better solution.
I use the NodeMouseClick
event instead.
void treeview_NodeMouseClick(object sender, TreeNodeMouseClickEventArgs e)
{
if( e.Button == MouseButtons.Right )
{
tree.SelectedNode = e.Node;
}
}
Similar to Marcus' answer, this was the solution I found worked for me:
private void treeView_MouseClick(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Right)
{
treeView.SelectedNode = treeView.GetNodeAt(e.Location);
}
}
You need not show the context menu yourself if you set it to each individual node like so:
TreeNode node = new TreeNode();
node.ContextMenuStrip = contextMenu;
Then inside the ContextMenu's Opening event, the TreeView.SelectedNode property will reflect the correct node.
This is a very old question, but I still found it useful. I am using a combination of some of the answers above, because I don't want the right-clicked node to become the selectedNode. If I have the root node selected and want to delete one of it's children, I don't want the child selected when I delete it (I am also doing some work on the selectedNode that I don't want to happen on a right-click). Here is my contribution:
// Global Private Variable to hold right-clicked Node
private TreeNode _currentNode = new TreeNode();
// Set Global Variable to the Node that was right-clicked
private void treeView_NodeMouseClick(object sender, TreeNodeMouseClickEventArgs e)
{
if (e.Button == System.Windows.Forms.MouseButtons.Right)
_currentNode = e.Node;
}
// Do something when the Menu Item is clicked using the _currentNode
private void toolStripMenuItem_Clicked(object sender, EventArgs e)
{
if (_currentNode != null)
MessageBox.Show(_currentNode.Text);
}
Another option you could run with is to have a global variable that has the selected node. You would just need to use the TreeNodeMouseClickEventArgs
.
public void treeNode_Click(object sender, TreeNodeMouseClickEventArgs e)
{
_globalVariable = e.Node;
}
Now you have access to that node and it's properties.
Here is my solution. Put this line into NodeMouseClick event of the TreeView:
((TreeView)sender).SelectedNode = e.Node;