I\'ve read the other posts on segues but none solve my question.
Simply put, my ViewController
s are ordered, like a book. I want backward transitions (
This is how I achieve the effect without requiring a nav-controller. Try this instead:
Swift 4:
import UIKit
class SegueFromLeft: UIStoryboardSegue {
override func perform() {
let src = self.source
let dst = self.destination
src.view.superview?.insertSubview(dst.view, aboveSubview: src.view)
dst.view.transform = CGAffineTransform(translationX: -src.view.frame.size.width, y: 0)
UIView.animate(withDuration: 0.25,
delay: 0.0,
options: .curveEaseInOut,
animations: {
dst.view.transform = CGAffineTransform(translationX: 0, y: 0)
},
completion: { finished in
src.present(dst, animated: false, completion: nil)
}
)
}
}
Swift 3:
import UIKit
class SegueFromLeft: UIStoryboardSegue
{
override func perform()
{
let src = self.sourceViewController
let dst = self.destinationViewController
src.view.superview?.insertSubview(dst.view, aboveSubview: src.view)
dst.view.transform = CGAffineTransformMakeTranslation(-src.view.frame.size.width, 0)
UIView.animateWithDuration(0.25,
delay: 0.0,
options: UIViewAnimationOptions.CurveEaseInOut,
animations: {
dst.view.transform = CGAffineTransformMakeTranslation(0, 0)
},
completion: { finished in
src.presentViewController(dst, animated: false, completion: nil)
}
)
}
}
Then in the storyboard, click on the segue you'd like to change. In the attributes inspector change the type to 'Custom' and change the class to 'SegueFromLeft'
You can use of the predeclared type of transition in transitionWithView method
UIView.transitionWithView(self.window!, duration: 0.5, options:.TransitionFlipFromLeft, animations: { () -> Void in
self.window!.rootViewController = mainVC
}, completion:nil)
I guess .TransitionFlipFromLeft is the desired one
To complete the task, drag a new view controller to your storyboard and name it with some id. This is going to be the destination of the transition.
then instantiate this view controller from code
let storyboard = UIStoryboard(name: "MyStoryboardName", bundle: nil)
let mainVC = storyboard.instantiateViewControllerWithIdentifier("someViewController") as! UIViewController
You can do this either inside the IBAction or for example in ViewDidLoad but probably IBAction will be the better choice. Pay attention to type the correct identifiers for both storyboard and view controller. Also, you have to declare your appDelegate instance. Here is the implemented IBAction
@IBAction func push(sender: UIButton) {
let storyboard = UIStoryboard(name: "Main", bundle: nil)
let mainVC = storyboard.instantiateViewControllerWithIdentifier("secondVC") as! UIViewController
let appDelegate = UIApplication.sharedApplication().delegate as! AppDelegate
UIView.transitionWithView(appDelegate.window!, duration: 0.5, options: .TransitionFlipFromLeft , animations: { () -> Void in
appDelegate.window!.rootViewController = mainVC
}, completion:nil)
}
If this is not what you have expected, probably you might want to make a custom animation. This article is really helpful : http://mathewsanders.com/animated-transitions-in-swift/
Updated the accepted answer to Swift 4:
class SegueFromLeft: UIStoryboardSegue
{
override func perform(){
let src = self.source
let dst = self.destination
src.view.superview?.insertSubview(dst.view, aboveSubview: src.view)
dst.view.transform = CGAffineTransform(translationX: -src.view.frame.size.width, y: 0)
UIView.animate(withDuration: 0.25,
delay: 0.0,
options: UIViewAnimationOptions.curveEaseInOut,
animations: {
dst.view.transform = CGAffineTransform(translationX: 0, y: 0)
},
completion: { finished in
src.present(dst, animated: false, completion: nil)
})
}
}
Feel free to copy this into the accepted answer and delete this comment. (It's a straight update, nothing new.)
Accepted answer updated for Swift 3 (as of Jun 2017)
Segue from left to right
import UIKit
class SegueFromLeft: UIStoryboardSegue {
override func perform() {
let src = self.source //new enum
let dst = self.destination //new enum
src.view.superview?.insertSubview(dst.view, aboveSubview: src.view)
dst.view.transform = CGAffineTransform(translationX: -src.view.frame.size.width, y: 0) //Method call changed
UIView.animate(withDuration: 0.25, delay: 0.0, options: UIViewAnimationOptions.curveEaseInOut, animations: {
dst.view.transform = CGAffineTransform(translationX: 0, y: 0)
}) { (finished) in
src.present(dst, animated: false, completion: nil) //Method call changed
}
}
}
Segue from right to left
import UIKit
class SegueFromRight: UIStoryboardSegue {
override func perform() {
let src = self.source
let dst = self.destination
src.view.superview?.insertSubview(dst.view, aboveSubview: src.view)
dst.view.transform = CGAffineTransform(translationX: src.view.frame.size.width*2, y: 0) //Double the X-Axis
UIView.animate(withDuration: 0.25, delay: 0.0, options: UIViewAnimationOptions.curveEaseInOut, animations: {
dst.view.transform = CGAffineTransform(translationX: 0, y: 0)
}) { (finished) in
src.present(dst, animated: false, completion: nil)
}
}
}
Updated accepted answer in Swift 3:
import UIKit
class SegueFromLeft: UIStoryboardSegue
{
override func perform()
{
let src = self.source
let dst = self.destination
src.view.superview?.insertSubview(dst.view, aboveSubview: src.view)
dst.view.transform = CGAffineTransform(translationX: -src.view.frame.size.width, y: 0)
UIView.animate(withDuration: 0.25,
delay: 0.0,
options: UIViewAnimationOptions.curveEaseInOut,
animations: {
dst.view.transform = CGAffineTransform(translationX: 0, y: 0)
},
completion: { finished in
src.present(dst, animated: false, completion: nil)
}
)
}
}
It sounds like you are just trying to pop a view controller off the UINavigationController's stack, just like the default back button would.
You can do one of two things. The easiest is to connect your custom back button to an IBAction that calls popViewControllerAnimated():
@IBAction func tappedCustomBackButton(sender: AnyObject) {
self.navigationController?.popViewControllerAnimated(true)
}
Or you can create an unwind segue from your second view controller back to your first.