I want to know what the difference is between null
and undefined
in JavaScript.
Please read the following carefully. It shall remove all your doubts regarding the difference between null and undefined in JavaScript. Also you can use the utility function given below to exactly determine types.
In JavaScript we can have following types of variables.
Following explains each of these cases one by one
Undeclared Variables: Following holds true for undeclared variables
Declared but Unassigned Variables
Variables assigned with literal undefined: These variables are treated similarly as the Declared But Unassigned Variables.
Variables assigned with literal null
Variables assigned with anything other than undefined or null
Following provides the algorithm for correct type checking of a variable:
You can also use the following utility function for determining types. It currently supports all ECMA 262 2017 types.
function TypeOf(o,bReturnConstructor)
{
if(typeof o==='undefined') return 'undefined'
if(o===null) return 'null'
if(typeof o!=='object') return typeof o
var type=Object.prototype.toString.call(o)
switch(type)
{
//Value types:4
case '[object Number]': type='number';break;
case '[object String]': type='string';break;
case '[object Boolean]': type='boolean';break;
case '[object Date]': type='date';break;
//Error Types:7
case '[object Error]': type='error';break;
case '[object EvalError]': type='evalerror';break;
case '[object RangeError]': type='rangeerror';break;
case '[object ReferenceError]': type='referenceerror';break;
case '[object SyntaxError]': type='syntaxerror';break;
case '[object TypeError]': type='typeerror';break;
case '[object URIError]': type='urierror';break;
//Indexed Collection and Helper Types:13
case '[object Array]': type='array';break;
case '[object Int8Array]': type='int8array';break;
case '[object Uint8Array]': type='uint8array';break;
case '[object Uint8ClampedArray]': type='uint8clampedarray';break;
case '[object Int16Array]': type='int16array';break;
case '[object Uint16Array]': type='uint16array';break;
case '[object Int32Array]': type='int32array';break;
case '[object Uint32Array]': type='uint32array';break;
case '[object Float32Array]': type='float32array';break;
case '[object Float64Array]': type='float64array';break;
case '[object ArrayBuffer]': type='arraybuffer';break;
case '[object SharedArrayBuffer]': type='sharedarraybuffer';break;
case '[object DataView]': type='dataview';break;
//Keyed Collection Types:2
case '[object Map]': type='map';break;
case '[object WeakMap]': type='weakmap';break;
//Set Types:2
case '[object Set]': type='set';break;
case '[object WeakSet]': type='weakset';break;
//Operation Types
case '[object RegExp]': type='regexp';break;
case '[object Proxy]': type='proxy';break;
case '[object Promise]': type='promise';break;
case '[object Object]': type='object';
if(bReturnConstructor && o.constructor) type=o.constructor.toString().match(/^function\s*([^\s(]+)/)[1];
break;
default:
type=type.split(' ')[1]
type=type.substr(0,type.length-1)
}
return type
}
null
is a special value meaning "no value". null
is a special object because typeof null
returns 'object'.
On the other hand, undefined
means that the variable has not been declared, or has not been given a value.
The difference between undefined
and null
is minimal, but there is a difference. A variable whose value is undefined
has never been initialized. A variable whose value is null
was explicitly given a value of null
, which means that the variable was explicitly set to have no value. If you compare undefined
and null
by using the null==undefined
expression, they will be equal.
null - It is an assignment value, which is used with variable to represent no value (it's an object).
undefined - It is a variable which does not have any value assigned to it, so JavaScript will assign an undefined to it (it's a data type).
undeclared - If a variable is not created at all, it is known as undeclared.
I picked this from here
The undefined value is a primitive value used when a variable has not been assigned a value.
The null value is a primitive value that represents the null, empty, or non-existent reference.
When you declare a variable through var and do not give it a value, it will have the value undefined. By itself, if you try to WScript.Echo() or alert() this value, you won't see anything. However, if you append a blank string to it then suddenly it'll appear:
var s;
WScript.Echo(s);
WScript.Echo("" + s);
You can declare a variable, set it to null, and the behavior is identical except that you'll see "null" printed out versus "undefined". This is a small difference indeed.
You can even compare a variable that is undefined to null or vice versa, and the condition will be true:
undefined == null
null == undefined
They are, however, considered to be two different types. While undefined is a type all to itself, null is considered to be a special object value. You can see this by using typeof() which returns a string representing the general type of a variable:
var a;
WScript.Echo(typeof(a));
var b = null;
WScript.Echo(typeof(b));
Running the above script will result in the following output:
undefined
object
Regardless of their being different types, they will still act the same if you try to access a member of either one, e.g. that is to say they will throw an exception. With WSH you will see the dreaded "'varname' is null or not an object" and that's if you're lucky (but that's a topic for another article).
You can explicitely set a variable to be undefined, but I highly advise against it. I recommend only setting variables to null and leave undefined the value for things you forgot to set. At the same time, I really encourage you to always set every variable. JavaScript has a scope chain different than that of C-style languages, easily confusing even veteran programmers, and setting variables to null is the best way to prevent bugs based on it.
Another instance where you will see undefined pop up is when using the delete operator. Those of us from a C-world might incorrectly interpret this as destroying an object, but it is not so. What this operation does is remove a subscript from an Array or a member from an Object. For Arrays it does not effect the length, but rather that subscript is now considered undefined.
var a = [ 'a', 'b', 'c' ];
delete a[1];
for (var i = 0; i < a.length; i++)
WScript.Echo((i+".) "+a[i]);
The result of the above script is:
0.) a
1.) undefined
2.) c
You will also get undefined returned when reading a subscript or member that never existed.
The difference between null and undefined is: JavaScript will never set anything to null, that's usually what we do. While we can set variables to undefined, we prefer null because it's not something that is ever done for us. When you're debugging this means that anything set to null is of your own doing and not JavaScript. Beyond that, these two special values are nearly equivalent.
null is a special keyword that indicates an absence of value.
think about it as a value, like:
undefined property indicates that a variable has not been assigned a value including null too . Like
var foo;
defined empty variable is null
of datatype undefined
Both of them are representing a value of a variable with no value
AND
null
doesn't represent a string that has no value - empty string-
Like
var a = '';
console.log(typeof a); // string
console.log(a == null); //false
console.log(a == undefined); // false
Now if
var a;
console.log(a == null); //true
console.log(a == undefined); //true
BUT
var a;
console.log(a === null); //false
console.log(a === undefined); // true
SO each one has it own way to use
undefined use it to compare the variable data type
null use it to empty a value of a variable
var a = 'javascript';
a = null ; // will change the type of variable "a" from string to object