Graph implementation C++

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悲&欢浪女
悲&欢浪女 2020-11-30 17:38

I was wondering about a quick to write implementation of a graph in c++. I need the data structure to be easy to manipulate and use graph algorithms(such as BFS,DFS, Kruskal

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  • 2020-11-30 18:18

    Here is a basic implementation of a graph. Note: I use vertex which is chained to next vertex. And each vertex has a list pointing to adjacent nodes.

    #include <iostream>
    using namespace std;
    
    
    // 1 ->2 
    // 1->4
    // 2 ->3
    // 4->3
    // 4 -> 5
    // Adjacency list
    // 1->2->3-null
    // 2->3->null
    //4->5->null;
    
    // Structure of a vertex
    struct vertex {
       int i;
       struct node *list;
       struct vertex *next;
    };
    typedef struct vertex * VPTR;
    
    // Struct of adjacency list
    struct node {
        struct vertex * n;
        struct node *next;
    };
    
    typedef struct node * NODEPTR;
    
    class Graph {
        public:
            // list of nodes chained together
            VPTR V;
            Graph() {
                V = NULL;
            }
            void addEdge(int, int);
            VPTR  addVertex(int);
            VPTR existVertex(int i);
            void listVertex();
    };
    
    // If vertex exist, it returns its pointer else returns NULL
    VPTR Graph::existVertex(int i) {
        VPTR temp  = V;
        while(temp != NULL) {
            if(temp->i == i) {
                return temp;
            }
            temp = temp->next;
        }
       return NULL;
    }
    // Add a new vertex to the end of the vertex list
    VPTR Graph::addVertex(int i) {
        VPTR temp = new(struct vertex);
        temp->list = NULL;
        temp->i = i;
        temp->next = NULL;
    
        VPTR *curr = &V;
        while(*curr) {
            curr = &(*curr)->next;
        }
        *curr = temp;
        return temp;
    }
    
    // Add a node from vertex i to j. 
    // first check if i and j exists. If not first add the vertex
    // and then add entry of j into adjacency list of i
    void Graph::addEdge(int i, int j) {
    
        VPTR v_i = existVertex(i);   
        VPTR v_j = existVertex(j);   
        if(v_i == NULL) {
            v_i = addVertex(i);
        }
        if(v_j == NULL) {
            v_j = addVertex(j);
        }
    
        NODEPTR *temp = &(v_i->list);
        while(*temp) {
            temp = &(*temp)->next;
        }
        *temp = new(struct node);
        (*temp)->n = v_j;
        (*temp)->next = NULL;
    }
    // List all the vertex.
    void Graph::listVertex() {
        VPTR temp = V;
        while(temp) {
            cout <<temp->i <<" ";
            temp = temp->next;
        }
        cout <<"\n";
    
    }
    
    // Client program
    int main() {
        Graph G;
        G.addEdge(1, 2);
        G.listVertex();
    
    }
    

    With the above code, you can expand to do DFS/BFS etc.

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