How can I add CGPoint objects to an NSArray the easy way?

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情书的邮戳
情书的邮戳 2020-11-30 17:01

I have about 50 CGPoint objects that describe something like a \"path\", and I want to add them to an NSArray. It\'s going to be a method that will just return the correspon

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  • 2020-11-30 17:24

    You can also write this in a minimal form of:

    CGPoint myArray[] = { CGPointMake(5.5, 6.6), CGPointMake(7.7, 8.8) };
    
    CGPoint p2 = myArray[1];
    
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  • 2020-11-30 17:25

    I use this:

    Create array:

    NSArray *myArray = @[[NSValue valueWithCGPoint:CGPointMake(30.0, 150.0)],[NSValue valueWithCGPoint:CGPointMake(41.67, 145.19)]];
    

    Get 1st CGPoint object:

    CGPoint myPoint = [myArray[0] CGPointValue];
    
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  • 2020-11-30 17:34

    With UIKit Apple added support for CGPoint to NSValue, so you can do:

    NSArray *points = [NSArray arrayWithObjects:
                         [NSValue valueWithCGPoint:CGPointMake(5.5, 6.6)],
                         [NSValue valueWithCGPoint:CGPointMake(7.7, 8.8)],
                         nil];
    

    List as many [NSValue] instances as you have CGPoint, and end the list in nil. All objects in this structure are auto-released.

    On the flip side, when you're pulling the values out of the array:

    NSValue *val = [points objectAtIndex:0];
    CGPoint p = [val CGPointValue];
    
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  • 2020-11-30 17:39

    Have you taken a look at CFMutableArray? That might work better for you.

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