So, I\'m trying to make a basic functional menu for a simple game. I tried to do this by creating 2 JPanels, one for the actual game, and another for my menu.
What I
Like so :
import java.awt.BorderLayout;
import java.awt.CardLayout;
import java.awt.Color;
import java.awt.Dimension;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class CardLayoutDemo extends JFrame {
public final String YELLOW_PAGE = "yellow page";
public final String RED_PAGE = "red page";
private final CardLayout cLayout;
private final JPanel mainPane;
boolean isRedPaneVisible;
public CardLayoutDemo(){
setTitle("Card Layout Demo");
setDefaultCloseOperation(EXIT_ON_CLOSE);
setLocationRelativeTo(null);
mainPane = new JPanel();
mainPane.setPreferredSize(new Dimension(250,150));
cLayout = new CardLayout();
mainPane.setLayout(cLayout);
JPanel yellowPane = new JPanel();
yellowPane.setBackground(Color.YELLOW);
JPanel redPane = new JPanel();
redPane.setBackground(Color.RED);
mainPane.add(YELLOW_PAGE, yellowPane);
mainPane.add(RED_PAGE, redPane);
showRedPane();
JButton button = new JButton("Switch Panes");
button.addActionListener(e -> switchPanes() );
setLayout(new BorderLayout());
add(mainPane,BorderLayout.CENTER);
add(button,BorderLayout.SOUTH);
pack();
setVisible(true);
}
void switchPanes() {
if (isRedPaneVisible) {showYelloPane();}
else { showRedPane();}
}
void showRedPane() {
cLayout.show(mainPane, RED_PAGE);
isRedPaneVisible = true;
}
void showYelloPane() {
cLayout.show(mainPane, YELLOW_PAGE);
isRedPaneVisible = false;
}
public static void main(String[] args) {
new CardLayoutDemo();
}
}