It may be that this is actually not possible currently, which would be unfortunate. I\'m trying to call the CoreMIDI API to set up a MIDI input. This is what I\'m trying to
Swift 1.x (Old Way)
There's a way to do that - Objective-C Runtime is the trick.
import CoreMIDI
let block : @objc_block
(UnsafePointer<MIDIPacketList>,
UnsafeMutablePointer<Void>,
UnsafeMutablePointer<Void>) -> Void =
{ (pktlist,readProcRefCon,srcConnRefCon) in
//Your code goes here...
}
let imp : COpaquePointer =
imp_implementationWithBlock(unsafeBitCast(block, AnyObject.self))
let callback : MIDIReadProc = unsafeBitCast(imp, MIDIReadProc.self)
Works with CoreFoundation callbacks. Should work for CoreMIDI too.
Swift 2.x (New Way)
In Swift 2 the process becomes "less hacky" (and slightly more readable).
import CoreMIDI
let callback : @convention(c) (pktlist : UnsafePointer<MIDIPacketList>,
readProcRefCon : UnsafeMutablePointer<Void>,
srcConnRefCon : UnsafeMutablePointer<Void>) -> Void =
{ (pktlist, readProcRefCon, srcConRefCon) in
}
let usableCallback = unsafeBitCast(callback, MIDIReadProc.self)
In Swift 2.0 (as part of Xcode 7), C APIs that deal in function pointers use function types that are annotated @convention(c)
. You can pass any Swift function, method, or closure as a @convention(c)
function type — but only if that closure conforms to C conventions... e.g. it can't capture state from its surrounding scope.
For details, see Type Attributes in The Swift Programming Language.
As for what's in Xcode 6: Swift 1.x doesn't have a way to convert a Swift function or closure to a C function pointer -- the sole use of the CFunctionPointer
type is to pass function pointers imported from (Obj)C APIs to other (Obj)C APIs.
You can declare a function pointer in C code that you expose to Swift via your project's bridging header, then use Swift to pass that to CoreMIDI. But since you're going to be reaching across a bridge anyway, you might instead think about which parts of your project are best to keep in C and what the best interface is from those parts to your Swift code is.