I have the following code:
std::string getString() {
std::string str(\"hello\");
return str;
}
int main() {
const char* cStr = getString().c_str
getString()
would return a copy ofstr
(getString()
returns by value);
It's right.
thus, the copy of
str
would stay "alive" inmain()
untilmain()
returns.
No, the returned copy is a temporary std::string
, which will be destroyed at the end of the statement in which it was created, i.e. before std::cout << cStr << std::endl;
. Then cStr
becomes dangled, dereference on it leads to UB, anything is possible.
You can copy the returned temporary to a named variable, or bind it to a const
lvalue-reference or rvalue-reference (the lifetime of the temporary will be extended until the reference goes out of scope). Such as:
std::string s1 = getString(); // s1 will be copy initialized from the temporary
const char* cStr1 = s1.c_str();
std::cout << cStr1 << std::endl; // safe
const std::string& s2 = getString(); // lifetime of temporary will be extended when bound to a const lvalue-reference
const char* cStr2 = s2.c_str();
std::cout << cStr2 << std::endl; // safe
std::string&& s3 = getString(); // similar with above
const char* cStr3 = s3.c_str();
std::cout << cStr3 << std::endl; // safe
Here is an explanation from [The.C++.Programming.Language.Special.Edition] 10.4.10 Temporary Objects [class.temp]]:
Unless bound to a reference or used to initialize a named object, a temporary object is destroyed at the end of the full expression in which it was created. A full expression is an expression that is not a subexpression of some other expression.
The standard string class has a member function c_str() that returns a C-style, zero-terminated array of characters (§3.5.1, §20.4.1). Also, the operator + is defined to mean string concatenation. These are very useful facilities for strings . However, in combination they can cause obscure problems. For example:
void f(string& s1, string& s2, string& s3) { const char* cs = (s1 + s2).c_str(); cout << cs ; if (strlen(cs=(s2+s3).c_str())<8 && cs[0]==´a´) { // cs used here } }
Probably, your first reaction is "but don’t do that," and I agree. However, such code does get written, so it is worth knowing how it is interpreted.
A temporary object of class string is created to hold s1 + s2 . Next, a pointer to a C-style string is extracted from that object. Then – at the end of the expression – the temporary object is deleted. Now, where was the C-style string allocated? Probably as part of the temporary object holding s1 + s2 , and that storage is not guaranteed to exist after that temporary is destroyed. Consequently, cs points to deallocated storage. The output operation cout << cs might work as expected, but that would be sheer luck. A compiler can detect and warn against many variants of this problem.
Problem here is that you are returning a temporary variable and over that temporary variable you are doing c_str function.
"c_str() function Returns a pointer to an array that contains a null-terminated sequence of characters (i.e., a C-string) representing the current value of the string object( [http://www.cplusplus.com/reference/string/string/c_str/][1]).
In this case your pointer is pointing to memory location which is now not present.
std::string getString() {
std::string str("hello");
return str; // Will create Temporary object as it's return by value}
int main() {
const char* cStr = getString().c_str(); // Temporary object is destroyed
std::cout << cStr << std::endl; // this prints garbage }
Solution is to copy your temporary object to memory location properly(by creating local copy) and then use c_str over that object.
As mentioned by others you are using a pointer to temporary after it has already been deleted - this is a classic example of heap after free use.
What I can add to others' answers is that you can easily detect such usage with gcc's or clang's address sanitizers.
Example:
#include <string>
#include <iostream>
std::string get()
{
return "hello";
}
int main()
{
const char* c = get().c_str();
std::cout << c << std::endl;
}
sanitizer output:
=================================================================
==2951==ERROR: AddressSanitizer: heap-use-after-free on address 0x60300000eff8 at pc 0x7f78e27869bb bp 0x7fffc483e670 sp 0x7fffc483de20
READ of size 6 at 0x60300000eff8 thread T0
#0 0x7f78e27869ba in strlen (/usr/lib64/libasan.so.2+0x6d9ba)
#1 0x39b4892ba0 in std::basic_ostream<char, std::char_traits<char> >& std::operator<< <std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*) (/usr/lib64/libstdc++.so.6+0x39b4892ba0)
#2 0x400dd8 in main /tmp/tmep_string/main.cpp:12
#3 0x39aa41ed5c in __libc_start_main (/lib64/libc.so.6+0x39aa41ed5c)
#4 0x400c48 (/tmp/tmep_string/a.out+0x400c48)
0x60300000eff8 is located 24 bytes inside of 30-byte region [0x60300000efe0,0x60300000effe)
freed by thread T0 here:
#0 0x7f78e27ae6ea in operator delete(void*) (/usr/lib64/libasan.so.2+0x956ea)
#1 0x39b489d4c8 in std::basic_string<char, std::char_traits<char>, std::allocator<char> >::~basic_string() (/usr/lib64/libstdc++.so.6+0x39b489d4c8)
#2 0x39aa41ed5c in __libc_start_main (/lib64/libc.so.6+0x39aa41ed5c)
previously allocated by thread T0 here:
#0 0x7f78e27ae1aa in operator new(unsigned long) (/usr/lib64/libasan.so.2+0x951aa)
#1 0x39b489c3c8 in std::string::_Rep::_S_create(unsigned long, unsigned long, std::allocator<char> const&) (/usr/lib64/libstdc++.so.6+0x39b489c3c8)
#2 0x400c1f (/tmp/tmep_string/a.out+0x400c1f)
SUMMARY: AddressSanitizer: heap-use-after-free ??:0 strlen
Shadow bytes around the buggy address:
0x0c067fff9da0: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x0c067fff9db0: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x0c067fff9dc0: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x0c067fff9dd0: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x0c067fff9de0: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
=>0x0c067fff9df0: fa fa fa fa fa fa fa fa fa fa fa fa fd fd fd[fd]
0x0c067fff9e00: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x0c067fff9e10: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x0c067fff9e20: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x0c067fff9e30: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
0x0c067fff9e40: fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa fa
Shadow byte legend (one shadow byte represents 8 application bytes):
Addressable: 00
Partially addressable: 01 02 03 04 05 06 07
Heap left redzone: fa
Heap right redzone: fb
Freed heap region: fd
Stack left redzone: f1
Stack mid redzone: f2
Stack right redzone: f3
Stack partial redzone: f4
Stack after return: f5
Stack use after scope: f8
Global redzone: f9
Global init order: f6
Poisoned by user: f7
Container overflow: fc
Array cookie: ac
Intra object redzone: bb
ASan internal: fe
==2951==ABORTING