How to check for signed integer overflow in C without undefined behaviour?

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耶瑟儿~
耶瑟儿~ 2020-11-30 04:43

There\'s (1):

// assume x,y are non-negative
if(x > max - y) error;

And (2):

// assume x,y are non-negative
int sum = x          


        
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  • 2020-11-30 05:20

    You only have to check one of them. If x + y overflows, it will be less than both x and y. Hence:

    int sum = x + y;
    if (sum < x) error;
    

    should be sufficient.

    The following site has a bunch of stuff about integer overflow:

    http://www.fefe.de/intof.html

    If you want to handle negative numbers, it can be expanded:

    int sum = x + y;
    if (y >= 0) {
       if (sum < x) error;
    } else {
       if (sum > x) error;
    }
    
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  • 2020-11-30 05:22

    You can really only check for overflow with unsigned integers and arithmatic:

    unsigned a,b,c;
    a = b + c;
    if (a < b) {
        /* overflow */
    }
    

    The behavior of overflow with signed integers is undefined in C, but on most machines you can use

    int a,b,c;
    a = b + c;
    if (c < 0 ? a > b : a < b) {
        /* overflow */
    }
    

    This won't work on machines that use any kind of saturating arithmetic

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  • 2020-11-30 05:33

    Integer overflow is the canonical example of "undefined behaviour" in C (noting that operations on unsigned integers never overflow, they are defined to wrap-around instead). This means that once you've executed x + y, if it overflowed, you're already hosed. It's too late to do any checking - your program could have crashed already. Think of it like checking for division by zero - if you wait until after the division has been executed to check, it's already too late.

    So this implies that method (1) is the only correct way to do it. For max, you can use INT_MAX from <limits.h>.

    If x and/or y can be negative, then things are harder - you need to do the test in such a way that the test itself can't cause overflow.

    if ((y > 0 && x > INT_MAX - y) ||
        (y < 0 && x < INT_MIN - y))
    {
        /* Oh no, overflow */
    }
    else
    {
        sum = x + y;
    }
    
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