I have defined a colorRampPalette:
my.colors = colorRampPalette(c(\"light green\", \"yellow\", \"orange\", \"red\"))
How can I plot a color
I made a nice flexible function awhile ago to do this.
# Function to plot color bar
color.bar <- function(lut, min, max=-min, nticks=11, ticks=seq(min, max, len=nticks), title='') {
scale = (length(lut)-1)/(max-min)
dev.new(width=1.75, height=5)
plot(c(0,10), c(min,max), type='n', bty='n', xaxt='n', xlab='', yaxt='n', ylab='', main=title)
axis(2, ticks, las=1)
for (i in 1:(length(lut)-1)) {
y = (i-1)/scale + min
rect(0,y,10,y+1/scale, col=lut[i], border=NA)
}
}
Then you can do something like:
> color.bar(colorRampPalette(c("light green", "yellow", "orange", "red"))(100), -1)
More examples at: http://www.colbyimaging.com/wiki/statistics/color-bars
Make a matrix, use image with some axes parameters...
my.colors = colorRampPalette(c("light green", "yellow", "orange", "red"))
z=matrix(1:100,nrow=1)
x=1
y=seq(3,2345,len=100) # supposing 3 and 2345 are the range of your data
image(x,y,z,col=my.colors(100),axes=FALSE,xlab="",ylab="")
axis(2)
I know this is a very old question, and the answers are all great. I just wanted to point out that you could just smooth the color bar from levelplot
.
Make some fake data and a color gradient
mat = matrix(rnorm(400,1,1), ncol=20)
grad = rev(rainbow(1000, start=rgb2hsv(col2rgb('green'))[1],
end=rgb2hsv(col2rgb('blue'))[1]))
Make the plot and specify breaks in the color bar
levelplot(mat, col.regions=grad, colorkey = list(at=seq(0,max(mat),length.out=400)))
This functionality to levelplot
may have been added long after all you folks came up with sweet workaround solutions.
colorbar.plot() from the fields package is a standard solution. Many folks will be looking here for solutions that place the legend outside of the standard plot area or the original x/y range. This limitation of colorbar.plot() is easily overcome by:
Because the area of the plot device is now expanded, the legend will appear outside of the original image() plot. Experimenting with x and y values lands the legend anywhere you wish. The gradient legend can be horizontal or vertical using standard argument options.