I have an EditText
that shows time. After user clicks the EditText
I want to show a TimePickerDialog
, so I set a View.OnClickLis
If I understand correctly you just need something like
<EditText android:text="@+id/EditText01" android:id="@+id/EditText01"
android:layout_width="wrap_content" android:layout_height="wrap_content"
android:clickable="true" android:inputType="none" />
not editable and clickable. Set the OnClickListener
and you're done.
In theory, in the practice you should add too
android:editable="false"
which is deprecated but does the trick.
It sounds like you don't want the user to actually be able to type in the EditText. You just want them to be able to pick a time via a time picker. So why not just a button that pops up a TimePickerDialog? You could display the time that was picked in a TextView.
Or you could just replace the EditText view with a TimePicker view (not a dialog, just a regular view).
Unlike most other controls, EditText
s are focusable while the system is in 'touch mode'. The first click event focuses the control, while the second click event actually fires the OnClickListener
. If you disable touch-mode focus with the android:focusableInTouchMode
View attribute, the OnClickListener
should fire as expected.
<EditText
android:text="@+id/EditText01"
android:id="@+id/EditText01"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:focusableInTouchMode="false" />
I solved this by using a customized Button like this:
<Button
android:id="@+id/btTime"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:gravity="center_vertical"
android:text="test"
android:textSize="20dp"
android:background="@android:drawable/edit_text" />
Another solution is to use the ontouchlistener
:
edittext.setOnTouchListener(new OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
if(MotionEvent.ACTION_UP == event.getAction()) {
mQuaternion_1.setText("" + mQ1);
}
return true; // return is important...
}
});
If it returns true
the event is handled and keyboard wont popup. If you'd want the keyboard to still popup and register click you'd have it return false
.
Instead of touch Listener use Text Change Listener:
editText.addTextChangedListener(new TextWatcher() {
@Override
public void beforeTextChanged(CharSequence s, int start, int count, int after) {
}
@Override
public void onTextChanged(CharSequence s, int start, int before, int count) {
//yourFunction();
}
@Override
public void afterTextChanged(Editable s) {
}
});