ERROR ITMS-90032:“Invalid Image Path - No image found at the path referenced under key 'CFBundleIcons':AppIcon40x40”

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攒了一身酷
攒了一身酷 2020-11-30 02:11

I get this \"No image found at the path referenced under key \'CFBundleIcons\':\" error,\"enter

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  • 2020-11-30 02:38

    I'm using Xamarin Studio V 5.10.3 and had a few issues while using Application Loader to submit the .ipa file to the App Store.

    I also had this ERROR itms-90022 due to missing 120x120 icon. Of course I had included the 120x120 file in the Images.xcassets --> AppIcons.appiconset --> Contents.json file....so I wasn't sure what the issue was.

    What finally worked for me was: 1) Based on the first answer to this question, I removed the CarPlay 120x120 and 180x180 images from the Contents.json reference. I tried getting it to go through again, but it failed..still claiming it was missing the 120x120 file.

    2) I noticed that there were 2 files of size 120x120 (I had uploaded a 40pt x 3 = 120x120 AND a 60pt x 2, which also = 120x120. Perhaps they were conflicting!) I removed one of them.... tried again.. STILL no go.

    3) I deleted the AppIcons.apppiconset folder from the project completely and recreated it by right clicking on Images.xcassets and choosing Add --> New App Icon. I recreated the Contents.json, making sure to not use 2 different versions of the 120x120 file. Once they were all filled in, I tried submitting through Application Loader again and IT WORKED!

    Short answer = delete your AppIcons.appiconset folder and recreate it. Make sure you aren't using 2 different files that are the same size (like 40pt x3 and 60pt x2).

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  • 2020-11-30 02:38

    It was usually due to missing required icons in 'AppIcon' in xcassets. The yellow-green icon part of the image below. It looks like you needed a x2 icon for Spotlight. I didn't need it until just a while ago ... I wonder if the Apple side has changed, or it has become necessary because of the iPhoneX support ... I mean, there are too many empty parts ... While thinking. Once I added this, I passed and I'm fine. By the way, the yellow-green icon is just a placeholder. In this release we will change it to a proper one.

    Here is where I found the answer https://www.poly-rhythm.com/error-itms-90032/

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  • 2020-11-30 02:39

    In my case the problem was the iOS target version. I was using iOS 9 as target and it appears that it was requiring icons that XCode wasn't showing in the Icons set when I created it. Changed target version to iOS 12 and it validated no problem. So, as usual, just a common iOS development problem. 13 years and their IDE still can't create the icons from an image, like Android Studio does.

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  • 2020-11-30 02:41

    I have found out the solution to this post and here I am going to explain it how I could solve this issue.

    1) Remove all the app icons from the Images.Xcassets folder and add them into your main bundle. Shown in the figure below.

    2) Go to info plist and add "Icon files(iOS 5)" dictionary and add the app icon names under the strings(name of the once you are using in your app). Its shown in the figure below. Make sure that the images are png files. And you will be done wit this.Thanks

    enter image description hereenter image description here

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  • 2020-11-30 02:42

    Make sure your images are not corrupted and are in the right format (png24). I had one bad image that was tripping me up. After trying everything else, I incidentally discovered the bad one. Wouldn't it be nice if we got a meaningful error message about this.

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  • 2020-11-30 02:44

    Delete all images and recreate them with png format make sure "png".Maybe its showing png but some problem is there so make sure png.Try to make it png with some other formula as well, then add it will work.This solved mine.

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