How can I multipy two integers using bitwise operators?
I found an implementation here. Is there a better way of implementing multiplication?
For example: 2
In C# here is the implementation of the function.
public static int Mul(int a, int b)
{
int r = 0;
while (b != 0)
{
var temp = b & 1;
if (temp!= 0)
{
r = r + a;
}
a= a << 1;
b= b >> 1;
if (temp == 0)
{
r = a;
break;
}
}
return r;
}
#include<stdio.h>
void main()
{
int n, m, i, j, x, large, small, t1, m2, result, a1, a2, a3, c, c1, c2, r, r1, la, re;
printf("Enter two numbers\n");
scanf("%d%d", &n, &m);
result = 0;
if (n > m)
{
large = n;
small = m;
}
else
{
large = m;
small = n;
}
c = 0;
while (small)
{
t1 = small;
t1 &= 1;
if (t1 == 1)
{
printf("\n %d", large);
la = large;
re = result;
m2 = 0;
r1 = 1;
while (re || la || c)
{
a2 = la;
a2 &= 1;
a3 = re;
a3 &= 1;
c1 = a2 & a3;
r = a3 ^ a2;
c2 =r & c;
r ^= c;
if (c1 || c2)
c = 1;
else
c = 0;
result &= ~r1;
x = r;
m2 >>= 1;
while (m2)
{
r <<= 1;
m2 >>= 1;
}
result |= r;
la >>= 1;
re >>= 1;
r1 <<= 1;
m2 = r1;
}
}
large <<= 1;
small >>= 1;
}
printf("\n%dX%d= %d\n", n, m, result);
}
This one is purely with bit-wise operations.
public int bitwiseMultiply(int a, int b) {
if (a ==0 || b == 0) {
return 0;
}
if (a == 1) {
return b;
}
else
if (b == 1) {
return a;
}
int result = 0; // Not needed, just for test
int initA = a;
boolean isORNeeded = false;
while (b != 0 ) {
if (b == 1) {
break;
}
if ((b & 1) == 1) { // Carry needed, odd number
result += initA; // Test, not needed
isORNeeded = true;
}
a <<= 1; // Double the a
b >>= 1; // Half the b
System.out.println("a=["+a+"], b=["+b+"], result=["+result+"]");
}
return (isORNeeded ? (a | initA) : a); // a + result;
}
Assembly algorithm: This follows directly from the fact that ax*7 = (ax*8)-ax.
mov bx, ax ;Save AX*1
shl ax, 1 ;AX := AX*2
shl ax, 1 ;AX := AX*4
shl ax, 1 ;AX := AX*8
sub ax, bx ;AX := AX*7
Every shift step is a multiplication by 2
Below is one possible solution for multiplication of two integers using bitwise operators.
#include <stdio.h>
#define INT_BITS 32
int multiply(int a, int b)
{
int pos1, pos2, res;
for (pos1 = 0; pos1 < INT_BITS; pos1++)
{
for (pos2 = 0; pos2 < INT_BITS; pos2++)
{
/* Find the bits set in both numbers and add their
* corresponding powers of 2.
*/
if ((a & (1 << pos1)) && (b & (1 << pos2)))
{
res = res + (1 << (pos1 + pos2));
// res = res + ((1 << pos1) << pos2);
/* Both the above statements calculating res are same */
}
}
}
return res;
}
int main()
{
int num1, num2, product;
printf("Enter two numbers to be multiplied:");
scanf("%d %d", &num1, &num2);
product = multiply(num1, num2);
printf("Product of %d and %d: %d\n", num1, num2, product);
return 0;
}
Function multiply() can be slighted changed as below using Shiv's Add() function:
int Add(int x, int y)
{
if (y == 0)
return x;
else
return Add( x ^ y, (x & y) << 1);
}
int multiply(int a, int b)
{
int pos1, pos2, res, temp;
for (pos1 = 0; pos1 < INT_BITS; pos1++)
{
for (pos2 = 0; pos2 < INT_BITS; pos2++)
{
/* Find the bits set in both numbers and add their
* corresponding powers of 2.
*/
if ((a & (1 << pos1)) && (b & (1 << pos2)))
{
temp = (1 << pos1) << pos2;
res = Add(res, temp);
}
}
}
return res;
}
#include <stdio.h>
int main(void)
{
int a, b, result;
printf("Enter the numbers to be multiplied:");
scanf("%d%d", &a, &b); // a > b
result = 0;
while (b != 0) // Iterate the loop till b == 0
{
if (b & 1) // Bitwise & of the value of b with 1
{
result = result + a; // Add a to result if b is odd .
}
a <<= 1; // Left shifting the value contained in 'a' by 1
// Multiplies a by 2 for each loop
b >>= 1; // Right shifting the value contained in 'b' by 1.
}
printf("Result: %d\n",result);
}
Source