How to get mathemical PI constant in Swift

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梦如初夏
梦如初夏 2020-11-30 00:03

I am trying to find a way to include the PI constant in my Swift code. I already found help in another answer, to import Darwin which I know gives me a

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  • 2020-11-30 00:34

    import Darwin is not needed all M_x are visible with the import Foundation

    ( Xcode Version 6.4 (6E35b) )

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  • 2020-11-30 00:35

    warning: 'M_PI' is deprecated: Please use 'Double.pi' or '.pi' to get the value of correct type and avoid casting.

    surprisingly, .pi also works fine. M_PI is deprecated as of Swift 4.2.1, Xcode 10.1, which is the current version I am using. SO, Use .pi, or Double.pi

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  • 2020-11-30 00:39

    With Swift 3 & 4, pi is now defined as a static variable on the floating point number types Double, Float and CGFloat, so no specific imports are required any more:

    Double.pi
    Float.pi
    CGFloat.pi
    

    Also note that the actual type of .pi can be inferred by the compiler. So, in situations where it's clear from the context that you are using e.g. CGFloat, you can just use .pi (thanks to @Qbyte and @rickster for pointing that out in the comments).

    For older versions of Swift:

    M_PI is originally defined in Darwin but is also contained in Foundation and UIKit, so importing any of these will give you the right access.

    import Darwin // or Foundation or UIKit
    
    let pi = M_PI
    

    Note: As noted in the comments, pi can also be used as unicode character in Swift, so you might as well do

    let π = M_PI
    

    alt + p is the shortcut (on US-keyboards) that will create the π unicode character.

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