Does Function pointer make the program slow?

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你的背包 2020-11-29 21:10

I read about function pointers in C. And everyone said that will make my program run slow. Is it true?

I made a program to check it. And I got the same results on bo

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  • 2020-11-29 21:24

    Using a function pointer is slower that just calling a function as it is another layer of indirection. (The pointer needs to be dereferenced to get the memory address of the function). While it is slower, compared to everything else your program may do (Read a file, write to the console) it is negligible.

    If you need to use function pointers, use them because anything that tries to do the same thing but avoids using them will be slower and less maintainable that using function pointers.

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  • 2020-11-29 21:34

    A lot of people have put in some good answers, but I still think there's a point being missed. Function pointers do add an extra dereference which makes them several cycles slower, that number can increase based on poor branch prediction (which incidentally has almost nothing to do with the function pointer itself). Additionally functions called via a pointer cannot be inlined. But what people are missing is that most people use function pointers as an optimization.

    The most common place you will find function pointers in c/c++ APIs is as callback functions. The reason so many APIs do this is because writing a system that invokes a function pointer whenever events occur is much more efficient than other methods like message passing. Personally I've also used function pointers as part of a more-complex input processing system, where each key on the keyboard has a function pointer mapped to it via a jump table. This allowed me to remove any branching or logic from the input system and merely handle the key press coming in.

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  • 2020-11-29 21:36

    Calling a function via a function pointer is somewhat slower than a static function call, since the former call includes an extra pointer dereferencing. But AFAIK this difference is negligible on most modern machines (except maybe some special platforms with very limited resources).

    Function pointers are used because they can make the program much simpler, cleaner and easier to maintain (when used properly, of course). This more than makes up for the possible very minor speed difference.

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  • 2020-11-29 21:39

    And everyone said that will make my program run slow. Is it true?

    Most likely this claim is false. For one, if the alternative to using function pointers are something like

    if (condition1) {
            func1();
    } else if (condition2)
            func2();
    } else if (condition3)
            func3();
    } else {
            func4();
    }
    

    this is most likely relatively much slower than just using a single function pointer. While calling a function through a pointer does have some (typically neglectable) overhead, it is normally not the direct-function-call versus through-pointer-call difference that is relevant to compare.

    And secondly, never optimize for performance without any measurements. Knowing where the bottlenecks are is very difficult (read impossible) to know and sometimes this can be quite non-intuitively (for instance the linux kernel developers have started removing the inline keyword from functions because it actually hurt performance).

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  • 2020-11-29 21:41

    I think when people say this they're referring to the fact that using function pointers may prevent compiler optimizations (inlining) and processor optimizations (branch prediction). However, if function pointers are an effective way to accomplish something that you're trying to do, chances are that any other method of doing it would have the same drawbacks.

    And unless your function pointers are being used in tight loops in a performance critical application or on a very slow embedded system, chances are the difference is negligible anyway.

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  • 2020-11-29 21:42

    A lot of good points in earlier replies.

    However take a look at C qsort comparison function. Because the comparison function cannot be inlined and needs to follow standard stack based calling conventions, the total running time for the sort can be an order of magnitude (more exactly 3-10x) slower for integer keys, than otherwise same code with a direct, inlineable, call.

    A typical inlined comparison would be a sequence of simple CMP and possibly CMOV/SET instruction. A function call also incurs the overhead of a CALL, setting up stack frame, doing the comparison, tearing down stack frame and returning the result. Note, that the stack operations can cause pipeline stalls due to CPU pipeline length and virtual registers. For example if value of say eax is needed before the instruction that last modified eax has finished executing (which typically takes about 12 clock cycles on the newest processors). Unless the CPU can execute other instructions out of order to wait for that, a pipeline stall will occur.

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