How do I debug CMakeLists.txt files?

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既然无缘
既然无缘 2020-11-29 19:52

Is there a possibility to debug CMakeLists.txt files (at least listing of variables) except for the message statement?

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  • 2020-11-29 20:32

    There are steveire's CMake Daemon Tools. I haven't used them myself, but they claim to offer possibilities for introspection that seem to be pretty close to a debugger.

    Edit: They are now called CMake-server and are part of CMake 3.7.

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  • 2020-11-29 20:44

    Also, read about the env var VERBOSE: https://cmake.org/cmake/help/latest/envvar/VERBOSE.html

    I used it this way:

    export VERBOSE=defined
    make
    

    and got some more verbosity.

    In other cases, edit CMakeLists.txt file to include the following line:

    set(CMAKE_VERBOSE_MAKEFILE ON)
    

    (Some post on this is https://bytefreaks.net/programming-2/make-building-with-cmake-verbose ).

    Also, there are useful cmake options controlling debug output, see the manpage: https://cmake.org/cmake/help/latest/manual/cmake.1.html

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  • 2020-11-29 20:45

    You can try using the new CMake Script Debugger provided by the VisualGDB tool. It uses an open-source fork of CMake that supports stepping through CMakeLists.txt files, setting code/data breakpoints, evaluating/changing variables, etc.

    There's a detailed step-by-step tutorial on the new debugger here

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  • 2020-11-29 20:49

    I like to use variable_watch to "debug" my CMakeLists.txt files. Just set in top of my script:

    variable_watch(SOME_MY_VAR)
    
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  • 2020-11-29 20:50

    There is no interactive debugger for CMake, however there are also the flags -Wdev, --debug-output and --trace which might help. Also remember to check the log files CMakeFiles\CMakeOutput.log and CMakeFiles\CMakeError.log which mainly collect outputs of processes called by CMake (for example while checking for presence of a type or header).

    Since version 3.7, CMake now officially supports a "server mode" so integration in IDEs is likely to improve in the near future. Initial support exists both in Qt Creator and Visual Studio 2017 RC

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