type
TSomeRecord = Record
field1: integer;
field2: string;
field3: boolean;
End;
var
SomeRecord: TSomeRecord;
SomeRecAr: array of TSomeRecord;
Don't make thinks overcomplicated!
Assigning a "default" record
is just a loss of CPU power and memory.
When a record
is declared within a TClass
, it is filled with zero, so initialized. When it is allocated on stack, only reference counted variables are initialized: others kind of variable (like integer or double or booleans or enumerations) are in a random state (probably non zero). When it will be allocated on the heap, getmem
will not initialize anything, allocmem
will fill all content with zero, and new
will initialize only reference-counted members (like on the stack initialization): in all cases, you should use either dispose
, either finalize+freemem
to release a heap-allocated record
.
So about your exact question, your own assumption was right: to reset a record content after use, never use "fillchar
" (or "zeromemory
") without a previous "finalize
". Here is the correct and fastest way:
Finalize(aRecord);
FillChar(aRecord,sizeof(aRecord),0);
Once again, it will be faster than assigning a default record. And in all case, if you use Finalize
, even multiple times, it won't leak any memory - 100% money back warranty!
Edit: After looking at the code generated by aRecord := default(TRecordType)
, the code is well optimized: it is in fact a Finalize
+ bunch of stosd
to emulate FillChar
. So even if the syntax is a copy / assignement (:=
), it is not implemented as a copy / assignment. My mistake here.
But I still do not like the fact that a :=
has to be used, where Embarcadero should have better used a record
method like aRecord.Clear
as syntax, just like DelphiWebScript's dynamic arrays. In fact, this :=
syntax is the same exact used by C#. Sounds like if Embacardero just mimics the C# syntax everywhere, without finding out that this is weird. What is the point if Delphi is just a follower, and not implement thinks "its way"? People will always prefer the original C# to its ancestor (Delphi has the same father).
Assuming you have a Delphi version that supports implementing methods on a record, you could clear a record like this:
type
TSomeRecord = record
field1: integer;
field2: string;
field3: boolean;
procedure Clear;
end;
procedure TSomeRecord.Clear;
begin
Self := Default(TSomeRecord);
end;
If your compiler doesn't support Default
then you can do the same quite simply like this:
procedure TSomeRecord.Clear;
const
Default: TSomeRecord=();
begin
Self := Default;
end;
You might prefer to avoid mutating a value type in a method. In which case create a function that returns an empty record value, and use it with the assignment operator:
type
TSomeRecord = record
// fields go here
class function Empty: TSomeRecord; static;
end;
class function TSomeRecord.Empty: TSomeRecord;
begin
Result := Default(TSomeRecord);
end;
....
Value := TSomeRecord.Empty;
As an aside, I cannot find any documentation reference for Default(TypeIdentifier)
. Does anyone know where it can be found?
As for the second part of your question, I see no reason not to continue using records, and allocating them using dynamic arrays. Attempting to manage the lifetime yourself is much more error prone.
The most simply solution I think of will be:
const
EmptySomeRecord: TSomeRecord = ();
begin
SomeRecord := EmptySomeRecord;
But to address all the remaining parts of your question, take these definitions:
type
PSomeRecord = ^TSomeRecord;
TSomeRecord = record
Field1: Integer;
Field2: String;
Field3: Boolean;
end;
TSomeRecords = array of TSomeRecord;
PSomeRecordList = ^TSomeRecordList;
TSomeRecordList = array[0..MaxListSize] of TSomeRecord;
const
EmptySomeRecord: TSomeRecord = ();
Count = 10;
var
SomeRecord: TSomeRecord;
SomeRecords: TSomeRecords;
I: Integer;
P: PSomeRecord;
List: PSomeRecordList;
procedure ClearSomeRecord(var ASomeRecord: TSomeRecord);
begin
ASomeRecord.Field1 := 0;
ASomeRecord.Field2 := '';
ASomeRecord.Field3 := False;
end;
function NewSomeRecord: PSomeRecord;
begin
New(Result);
Result^.Field1 := 0;
Result^.Field2 := '';
Result^.Field3 := False;
end;
And then here some multiple examples on how to operate on them:
begin
// Clearing a typed variable (1):
SomeRecord := EmptySomeRecord;
// Clearing a typed variable (2):
ClearSomeRecord(SomeRecord);
// Initializing and clearing a typed array variabele:
SetLength(SomeRecords, Count);
// Creating a pointer variable:
New(P);
// Clearing a pointer variable:
P^.Field1 := 0;
P^.Field2 := '';
P^.Field3 := False;
// Creating and clearing a pointer variable:
P := NewSomeRecord;
// Releasing a pointer variable:
Dispose(P);
// Creating a pointer array variable:
ReallocMem(List, Count * SizeOf(TSomeRecord));
// Clearing a pointer array variable:
for I := 0 to Count - 1 do
begin
Pointer(List^[I].Field2) := nil;
List^[I].Field1 := 0;
List^[I].Field2 := '';
List^[I].Field3 := False;
end;
// Releasing a pointer array variable:
Finalize(List^[0], Count);
Choose and/or combine as you like.
With SomeRecord: TSomeRecord
, SomeRecord
will be an instance/variable of type TSomeRecord
. With SomeRecord: ^TSomeRecord
, SomeRecord
will be a pointer to a instance or variable of type TSomeRecord
. In the last case, SomeRecord
will be a typed pointer. If your application transfer a lot of data between routines or interact with external API, typed pointer are recommended.
new()
and dispose()
are only used with typed pointers. With typed pointers the compiler doesn't have control/knowlegde of the memory your application is using with this kind of vars. It's up to you to free the memory used by typed pointers.
In the other hand, when you use a normal variables, depending on the use and declaration, the compiler will free memory used by them when it considers they are not necessary anymore. For example:
function SomeStaff();
var
NativeVariable: TSomeRecord;
TypedPointer: ^TSomeRecord;
begin
NaviveVariable.Field1 := 'Hello World';
// With typed pointers, we need to manually
// create the variable before we can use it.
new(TypedPointer);
TypedPointer^.Field1 := 'Hello Word';
// Do your stuff here ...
// ... at end, we need to manually "free"
// the typed pointer variable. Field1 within
// TSomerecord is also released
Dispose(TypedPointer);
// You don't need to do the above for NativeVariable
// as the compiler will free it after this function
// ends. This apply also for native arrays of TSomeRecord.
end;
In the above example, the variable NativeVariable
is only used within the SomeStaff
function, so the compiler automatically free it when the function ends. This appy for almost most native variables, including arrays and records "fields". Objects are treated differently, but that's for another post.