Rendering order matters when drawing circular particles

前端 未结 0 920
花落未央
花落未央 2020-11-29 18:57

I want to draw some translucent particles with THREE.Points and THREE.ShaderMaterial.

This is what they look like:

https://dr

相关标签:
回答
  • 消灭零回复
提交回复
热议问题