When my app tries to access the camera for the first time on iOS 8, the user is presented with a camera permission dialog, much like the microphone one for microphone access
The issue for me was that Bundle name
and Bundle Display Name
were not getting set in my Info.plist due to some recent build configuration changes. Kind of an unlikely case... But it took me a few hours to nail this down. Hopefully it helps for someone else.
For Swift 3, you can add this on your viewWillAppear
method of your first view controller:
First import the AVFoundation
framework
import AVFoundation
Then:
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
let authorizationStatus = AVCaptureDevice.authorizationStatus(forMediaType: AVMediaTypeVideo)
switch authorizationStatus {
case .notDetermined:
AVCaptureDevice.requestAccess(forMediaType: AVMediaTypeVideo) { granted in
if granted {
print("access granted")
}
else {
print("access denied")
}
}
case .authorized:
print("Access authorized")
case .denied, .restricted:
print("restricted")
}
}
Don't forget to add Privacy - Camera Usage Description
key on your Info.plist
For me this work on iOS7 and iOS8:
ALAuthorizationStatus status = [ALAssetsLibrary authorizationStatus];
switch (status) {
case ALAuthorizationStatusAuthorized:
break;
case ALAuthorizationStatusRestricted:
case ALAuthorizationStatusDenied:
break;
case ALAuthorizationStatusNotDetermined:
break;
}
Here is my Swift Solution (iOS 8), I needed the camera for QR scanning so really had to prompt its use.
This provides
Encourage the user to select allow if prior to the default allow camera access question
Easy way to access settings if the user denied the first request.
To get it running call check camera in ViewDidAppear / or ViewDidLoad etc. I needed to use viewDidAppear so my custom camera views constraints were set up.
func checkCamera() {
let authStatus = AVCaptureDevice.authorizationStatus(forMediaType: AVMediaTypeVideo)
switch authStatus {
case .authorized: break // Do your stuff here i.e. allowScanning()
case .denied: alertToEncourageCameraAccessInitially()
case .notDetermined: alertPromptToAllowCameraAccessViaSetting()
default: alertToEncourageCameraAccessInitially()
}
}
func alertToEncourageCameraAccessInitially() {
let alert = UIAlertController(
title: "IMPORTANT",
message: "Camera access required for QR Scanning",
preferredStyle: UIAlertControllerStyle.alert
)
alert.addAction(UIAlertAction(title: "Cancel", style: .default, handler: nil))
alert.addAction(UIAlertAction(title: "Allow Camera", style: .cancel, handler: { (alert) -> Void in
UIApplication.shared.openURL(URL(string: UIApplicationOpenSettingsURLString)!)
}))
present(alert, animated: true, completion: nil)
}
func alertPromptToAllowCameraAccessViaSetting() {
let alert = UIAlertController(
title: "IMPORTANT",
message: "Please allow camera access for QR Scanning",
preferredStyle: UIAlertControllerStyle.alert
)
alert.addAction(UIAlertAction(title: "Dismiss", style: .cancel) { alert in
if AVCaptureDevice.devices(withMediaType: AVMediaTypeVideo).count > 0 {
AVCaptureDevice.requestAccess(forMediaType: AVMediaTypeVideo) { granted in
DispatchQueue.main.async() {
self.checkCamera() } }
}
}
)
present(alert, animated: true, completion: nil)
}
Thanks to jamix above for the tip for using dispatch_async - makes the response to show the newly set camera function so much faster.
Sorry for a mix of trailing closures.. wanted to try them out.
Swift 3.0 Solution
import AVFoundation
Note: add Privacy - Camera Usage Description key on your Info.plist
//MARK: Camera Handling
func callCamera(){
let myPickerController = UIImagePickerController()
myPickerController.delegate = self;
myPickerController.sourceType = UIImagePickerControllerSourceType.camera
self.present(myPickerController, animated: true, completion: nil)
NSLog("Camera");
}
func checkCamera() {
let authStatus = AVCaptureDevice.authorizationStatus(forMediaType: AVMediaTypeVideo)
switch authStatus {
case .authorized: callCamera() // Do your stuff here i.e. callCameraMethod()
case .denied: alertToEncourageCameraAccessInitially()
case .notDetermined: alertPromptToAllowCameraAccessViaSetting()
default: alertToEncourageCameraAccessInitially()
}
}
func alertToEncourageCameraAccessInitially() {
let alert = UIAlertController(
title: "IMPORTANT",
message: "Camera access required for capturing photos!",
preferredStyle: UIAlertControllerStyle.alert
)
alert.addAction(UIAlertAction(title: "Cancel", style: .default, handler: nil))
alert.addAction(UIAlertAction(title: "Allow Camera", style: .cancel, handler: { (alert) -> Void in
UIApplication.shared.openURL(URL(string: UIApplicationOpenSettingsURLString)!)
}))
present(alert, animated: true, completion: nil)
}
func alertPromptToAllowCameraAccessViaSetting() {
let alert = UIAlertController(
title: "IMPORTANT",
message: "Camera access required for capturing photos!",
preferredStyle: UIAlertControllerStyle.alert
)
alert.addAction(UIAlertAction(title: "Dismiss", style: .cancel) { alert in
if AVCaptureDevice.devices(withMediaType: AVMediaTypeVideo).count > 0 {
AVCaptureDevice.requestAccess(forMediaType: AVMediaTypeVideo) { granted in
DispatchQueue.main.async() {
self.checkCamera() } }
}
}
)
present(alert, animated: true, completion: nil)
}
I make an access check on the app delegate.
import UIKit
import AVFoundation
import Photos
func applicationDidBecomeActive(application: UIApplication) {
cameraAllowsAccessToApplicationCheck()
internetAvailabilityOnApplicationCheck()
photoLibraryAvailabilityCheck()
}
//MARK:- CAMERA ACCESS CHECK
func cameraAllowsAccessToApplicationCheck()
{
let authorizationStatus = AVCaptureDevice.authorizationStatusForMediaType(AVMediaTypeVideo)
switch authorizationStatus {
case .NotDetermined:
// permission dialog not yet presented, request authorization
AVCaptureDevice.requestAccessForMediaType(AVMediaTypeVideo,
completionHandler: { (granted:Bool) -> Void in
if granted {
print("access granted")
}
else {
print("access denied")
}
})
case .Authorized:
print("Access authorized")
case .Denied, .Restricted:
alertToEncourageCameraAccessWhenApplicationStarts()
default:
print("DO NOTHING")
}
}
//MARK:- PHOTO LIBRARY ACCESS CHECK
func photoLibraryAvailabilityCheck()
{
if PHPhotoLibrary.authorizationStatus() == PHAuthorizationStatus.Authorized
{
}
else
{
var cameraUnavailableAlertController = UIAlertController (title: "Photo Library Unavailable", message: "Please check to see if device settings doesn't allow photo library access", preferredStyle: .Alert)
var settingsAction = UIAlertAction(title: "Settings", style: .Destructive) { (_) -> Void in
let settingsUrl = NSURL(string:UIApplicationOpenSettingsURLString)
if let url = settingsUrl {
UIApplication.sharedApplication().openURL(url)
}
}
var cancelAction = UIAlertAction(title: "Okay", style: .Default, handler: nil)
cameraUnavailableAlertController .addAction(settingsAction)
cameraUnavailableAlertController .addAction(cancelAction)
self.window?.rootViewController!.presentViewController(cameraUnavailableAlertController , animated: true, completion: nil)
}
}
func internetAvailabilityOnApplicationCheck()
{
//MARK:- INTERNET AVAILABLITY
if InternetReachability.isConnectedToNetwork() {
}
else
{
dispatch_async(dispatch_get_main_queue(), {
//INTERNET NOT AVAILABLE ALERT
var internetUnavailableAlertController = UIAlertController (title: "Network Unavailable", message: "Please check your internet connection settings and turn on Network Connection", preferredStyle: .Alert)
var settingsAction = UIAlertAction(title: "Settings", style: .Destructive) { (_) -> Void in
let settingsUrl = NSURL(string:UIApplicationOpenSettingsURLString)
if let url = settingsUrl {
UIApplication.sharedApplication().openURL(url)
}
}
var cancelAction = UIAlertAction(title: "Okay", style: .Default, handler: nil)
internetUnavailableAlertController .addAction(settingsAction)
internetUnavailableAlertController .addAction(cancelAction)
self.window?.rootViewController!.presentViewController(internetUnavailableAlertController , animated: true, completion: nil)
})
}
}
*