I personally use
myVar === undefined
Warning: Please note that ===
is used over ==
and that myVar
has been previously declared (not defined).
I do not like typeof myVar === "undefined"
. I think it is long winded and unnecessary. (I can get the same done in less code.)
Now some people will keel over in pain when they read this, screaming: "Wait! WAAITTT!!! undefined
can be redefined!"
Cool. I know this. Then again, most variables in Javascript can be redefined. Should you never use any built-in identifier that can be redefined?
If you follow this rule, good for you: you aren't a hypocrite.
The thing is, in order to do lots of real work in JS, developers need to rely on redefinable identifiers to be what they are. I don't hear people telling me that I shouldn't use setTimeout
because someone can
window.setTimeout = function () {
alert("Got you now!");
};
Bottom line, the "it can be redefined" argument to not use a raw === undefined
is bogus.
(If you are still scared of undefined
being redefined, why are you blindly integrating untested library code into your code base? Or even simpler: a linting tool.)
Also, like the typeof
approach, this technique can "detect" undeclared variables:
if (window.someVar === undefined) {
doSomething();
}
But both these techniques leak in their abstraction. I urge you not to use this or even
if (typeof myVar !== "undefined") {
doSomething();
}
Consider:
var iAmUndefined;
To catch whether or not that variable is declared or not, you may need to resort to the in
operator. (In many cases, you can simply read the code O_o).
if ("myVar" in window) {
doSomething();
}
But wait! There's more! What if some prototype chain magic is happening…? Now even the superior in
operator does not suffice. (Okay, I'm done here about this part except to say that for 99% of the time, === undefined
(and ****cough**** typeof
) works just fine. If you really care, you can read about this subject on its own.)