I have set up local notifications in the App Delegate Using this:
- (void)applicationDidEnterBackground:(UIApplication *)application
{
UILocalNotificati
Put this code in the view controller where you will first program the notifications (if you program them at launch, then it will be application:didFinishLaunchingWithOptions:
):
if ([UIApplication instancesRespondToSelector:@selector(registerUserNotificationSettings:)]) {
[[UIApplication sharedApplication] registerUserNotificationSettings:[UIUserNotificationSettings settingsForTypes:UIUserNotificationTypeAlert|UIUserNotificationTypeSound categories:nil]];
}
In Swift:
if(UIApplication.instancesRespondToSelector(Selector("registerUserNotificationSettings:"))) {
UIApplication.sharedApplication().registerUserNotificationSettings(UIUserNotificationSettings(forTypes: .Alert | .Sound, categories: nil))
}
The solutions that test against system version number are sub-optimal and error-prone.
**Local Notification with three button action for iOS8+
//Button : I TOOK IT , REMIND LATER , SKIP IT**
let completeAction = UIMutableUserNotificationAction()
completeAction.identifier = "COMPLETE_TODO"
completeAction.title = "I TOOK IT"
completeAction.activationMode = .Background
completeAction.destructive = true
completeAction.authenticationRequired = false
let remindAction = UIMutableUserNotificationAction()
remindAction.identifier = "REMIND_TODO"
remindAction.title = "REMIND LATER"
remindAction.activationMode = .Background
remindAction.destructive = false
// remindAction.authenticationRequired = false
let skipAction = UIMutableUserNotificationAction()
skipAction.identifier = "SKIP_TODO"
skipAction.title = "SKIP IT"
skipAction.activationMode = .Background
skipAction.destructive = false
skipAction.authenticationRequired = false
let todoCategory = UIMutableUserNotificationCategory()
todoCategory.identifier = "TODO_CATEGORY"
todoCategory.setActions([completeAction, remindAction, skipAction], forContext: .Default)
todoCategory.setActions([completeAction,remindAction,skipAction], forContext: .Minimal)
if application.respondsToSelector("isRegisteredForRemoteNotifications")
{
let categories = NSSet(array: [todoCategory,todoVideoCategory])
let types:UIUserNotificationType = ([.Alert, .Sound, .Badge])
let settings:UIUserNotificationSettings = UIUserNotificationSettings(forTypes: types, categories: categories as? Set<UIUserNotificationCategory>)
application.registerUserNotificationSettings(settings)
application.registerForRemoteNotifications()
}
}
Try this for Objective-C:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions: (NSDictionary *)launchOptions
{
// are you running on iOS8?
if ([application respondsToSelector:@selector(registerUserNotificationSettings:)])
{
UIUserNotificationSettings *settings = [UIUserNotificationSettings settingsForTypes:(UIUserNotificationTypeBadge|UIUserNotificationTypeAlert|UIUserNotificationTypeSound) categories:nil];
[application registerUserNotificationSettings:settings];
}
else // iOS 7 or earlier
{
UIRemoteNotificationType myTypes = UIRemoteNotificationTypeBadge | UIRemoteNotificationTypeAlert | UIRemoteNotificationTypeSound;
[application registerForRemoteNotificationTypes:myTypes];
}
}
For Swift:
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: NSDictionary?) -> Bool {
// Override point for customization after application launch.
if(UIApplication.instancesRespondToSelector(Selector("registerUserNotificationSettings:")))
{
application.registerUserNotificationSettings(UIUserNotificationSettings(forTypes: UIUserNotificationType.Sound | UIUserNotificationType.Alert | UIUserNotificationType.Badge, categories: nil))
}
else
{
//
}
return true
}
I just faced the same problem. Seems like in iOS 8 we need to do an additional step, usually done inside:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { /*...*/ }
You can use this code if you want to keep it backward compatible:
#if __IPHONE_OS_VERSION_MAX_ALLOWED >= 80000
if ([UIApplication instancesRespondToSelector:@selector(registerUserNotificationSettings:)])
{
[[UIApplication sharedApplication] registerUserNotificationSettings:[UIUserNotificationSettings settingsForTypes:UIUserNotificationTypeAlert | UIUserNotificationTypeBadge | UIUserNotificationTypeSound categories:nil]];
}
#endif
The system will remember the decision, and will only ask once.
Since iOS 8 you need to ask user's permission to show notifications from your app, this applies for both remote/push and local notifications. In Swift you can do it like this,
Update for Swift 2.0
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: NSDictionary?) -> Bool {
// Override point for customization after application launch.
if(UIApplication.instancesRespondToSelector(Selector("registerUserNotificationSettings:")))
{
let notificationCategory:UIMutableUserNotificationCategory = UIMutableUserNotificationCategory()
notificationCategory.identifier = "INVITE_CATEGORY"
notificationCategory.setActions([replyAction], forContext: UIUserNotificationActionContext.Default)
//registerting for the notification.
application.registerUserNotificationSettings(UIUserNotificationSettings(forTypes:[.Sound, .Alert, .Badge], categories: nil))
}
else
{
//do iOS 7 stuff, which is pretty much nothing for local notifications.
}
return true
}
Swift 3.2
if(UIApplication.instancesRespond(to: #selector(UIApplication.registerUserNotificationSettings(_:)))){
let notificationCategory:UIMutableUserNotificationCategory = UIMutableUserNotificationCategory()
notificationCategory.identifier = "INVITE_CATEGORY"
notificationCategory.setActions([replyAction], forContext: UIUserNotificationActionContext.Default)
//registerting for the notification.
application.registerUserNotificationSettings(UIUserNotificationSettings(types:[.sound, .alert, .badge], categories: nil))
}
else{
//do iOS 7 stuff, which is pretty much nothing for local notifications.
}
Objective C syntax is also very similar.
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
if ([UIApplication instancesRespondToSelector:@selector(registerUserNotificationSettings:)]){
[application registerUserNotificationSettings:[UIUserNotificationSettings settingsForTypes:UIUserNotificationTypeAlert|UIUserNotificationTypeBadge|UIUserNotificationTypeSound categories:nil]];
}
// Override point for customization after application launch.
return YES;
}
To check for currently registered notification types you can use UIApplication class's method,
- (UIUserNotificationSettings *)currentUserNotificationSettings
So if the user has said no to your app then this function should return a setting without any types in it.
I have written a tutorial about this, you could see it here.