I believe the answer is no, never allow a memory leak, and I have a few reasons which I haven't seen explicitly stated. There are great technical answers here but I think the real answer hinges on more social/human reasons.
(First, note that as others mentioned, a true leak is when your program, at any point, loses track of memory resources that it has allocated. In C, this happens when you malloc()
to a pointer and let that pointer leave scope without doing a free()
first.)
The important crux of your decision here is habit. When you code in a language that uses pointers, you're going to use pointers a lot. And pointers are dangerous; they're the easiest way to add all manner of severe problems to your code.
When you're coding, sometimes you're going to be on the ball and sometimes you're going to be tired or mad or worried. During those somewhat distracted times, you're coding more on autopilot. The autopilot effect doesn't differentiate between one-off code and a module in a larger project. During those times, the habits you establish are what will end up in your code base.
So no, never allow memory leaks for the same reason that you should still check your blind spots when changing lanes even if you're the only car on the road at the moment. During times when your active brain is distracted, good habits are all that can save you from disastrous missteps.
Beyond the "habit" issue, pointers are complex and often require a lot of brain power to track mentally. It's best to not "muddy the water" when it comes to your usage of pointers, especially when you're new to programming.
There's a more social aspect too. By proper use of malloc()
and free()
, anyone who looks at your code will be at ease; you're managing your resources. If you don't, however, they'll immediately suspect a problem.
Maybe you've worked out that the memory leak doesn't hurt anything in this context, but every maintainer of your code will have to work that out in his head too when he reads that piece of code. By using free()
you remove the need to even consider the issue.
Finally, programming is writing a mental model of a process to an unambiguous language so that a person and a computer can perfectly understand said process. A vital part of good programming practice is never introducing unnecessary ambiguity.
Smart programming is flexible and generic. Bad programming is ambiguous.