Predicate<T>
is a functional construct providing a convenient way of basically testing if something is true of a given T
object.
For example suppose I have a class:
class Person {
public string Name { get; set; }
public int Age { get; set; }
}
Now let's say I have a List<Person> people
and I want to know if there's anyone named Oscar in the list.
Without using a Predicate<Person>
(or Linq, or any of that fancy stuff), I could always accomplish this by doing the following:
Person oscar = null;
foreach (Person person in people) {
if (person.Name == "Oscar") {
oscar = person;
break;
}
}
if (oscar != null) {
// Oscar exists!
}
This is fine, but then let's say I want to check if there's a person named "Ruth"? Or a person whose age is 17?
Using a Predicate<Person>
, I can find these things using a LOT less code:
Predicate<Person> oscarFinder = (Person p) => { return p.Name == "Oscar"; };
Predicate<Person> ruthFinder = (Person p) => { return p.Name == "Ruth"; };
Predicate<Person> seventeenYearOldFinder = (Person p) => { return p.Age == 17; };
Person oscar = people.Find(oscarFinder);
Person ruth = people.Find(ruthFinder);
Person seventeenYearOld = people.Find(seventeenYearOldFinder);
Notice I said a lot less code, not a lot faster. A common misconception developers have is that if something takes one line, it must perform better than something that takes ten lines. But behind the scenes, the Find
method, which takes a Predicate<T>
, is just enumerating after all. The same is true for a lot of Linq's functionality.
So let's take a look at the specific code in your question:
Predicate<int> pre = delegate(int a){ return a % 2 == 0; };
Here we have a Predicate<int> pre
that takes an int a
and returns a % 2 == 0
. This is essentially testing for an even number. What that means is:
pre(1) == false;
pre(2) == true;
And so on. This also means, if you have a List<int> ints
and you want to find the first even number, you can just do this:
int firstEven = ints.Find(pre);
Of course, as with any other type that you can use in code, it's a good idea to give your variables descriptive names; so I would advise changing the above pre
to something like evenFinder
or isEven
-- something along those lines. Then the above code is a lot clearer:
int firstEven = ints.Find(evenFinder);