Let\'s say I\'m rendering Wonder Woman piloting her Invisible Jet. The jet is made up of multiple meshes, and is mostly transparent. Where the transparent meshes overlap, it
If you want to render overlapping transparent faces, but do not want the overlapping regions to be darker, you can implement a trick: render the faces first with
material.colorWrite = false;
and then render them a second time with
material.colorWrite = true;
fiddle: http://jsfiddle.net/yrfuy4j8/
your fiddle: http://jsfiddle.net/5eku8k37/
three.js r.76