JVM crash caused by glUniform1fv() on LWJGL

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伪装坚强ぢ
伪装坚强ぢ 2020-11-29 12:31

Me and a friend of mine are making a 3D engine with LWJGL, and after trying to pass a float array to my fragment shader as a uniform, the JVM started crashing. Here\'s the r

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