There are multiple threads(a, b, c etc.) about the fact that Clear() ing items in the .NET component containers does not Dispose them(by ca
Answering the "what is the risk" question, the risk (or a risk) is running out of window handles, although it can take a while.
I have a "window designer" that generates a window from a script. Each time I change the script, the window is rebuilt (the controls cleared and readded). With a particularly complex window, and using Controls.Clear()
each time, after many dozens of refreshes, I will eventually get a "no more window handles" exception and not be able to create any more controls.
Easy enough to replace the Controls.Clear()
call with something like:
Controls.Cast<Control>().ForEach(c => c.Dispose());
Asking for modifications like this is pointless, the Windows Forms team has been disbanded quite a while ago. It is in maintenance mode, only security issues and OS incompatibilities are considered.
It is otherwise simple enough to create your own method to do this:
public static class ExtensionMethods {
public static void Clear(this Control.ControlCollection controls, bool dispose) {
for (int ix = controls.Count - 1; ix >= 0; --ix) {
if (dispose) controls[ix].Dispose();
else controls.RemoveAt(ix);
}
}
}
Now you can write:
panel1.Controls.Clear(true);
@Hans Passant answer is good but in case of asynchronous programming you should consider to remove the object before dispose it to avoid some thread to iterate over a disposed object.
More or less something like this:
public static class ExtensionMethods {
public static void Clear(this Control.ControlCollection controls, bool dispose) {
for (int ix = controls.Count - 1; ix >= 0; --ix) {
var tmpObj = controls[ix];
controls.RemoveAt(ix);
if (dispose) tmpObj.Dispose();
}
}
}