When the soft keyboard opens I want a scroll view to scroll down to the bottom.
For this I can use: fullScroll(View.FOCUS_DOWN);
But how do I fire that comma
watching the date , possibly you have a solution for your question, otherwise:
Here is the same response i made to another question related : Is there a way to tell if the soft-keyboard is shown?
but i copy full response here to avoid dead links:
Please check Configuration Changes for your Activity
This for your AndroidManifest.xml
and this for your Activity class http://developer.android.com/reference/android/app/Activity.html#onConfigurationChanged(android.content.res.Configuration)
You will need to @Override the public method onConfigurationChanged(android.content.res.Configuration) of your Activity to be able to handle, for example, this values:
hardKeyboardHidden,
keyboard,
keyboardHidden
For all possible values check http://developer.android.com/reference/android/content/res/Configuration.html
You will see there something like this:
HARDKEYBOARDHIDDEN_NO
HARDKEYBOARDHIDDEN_UNDEFINED
HARDKEYBOARDHIDDEN_YES
KEYBOARDHIDDEN_NO
KEYBOARDHIDDEN_UNDEFINED
KEYBOARDHIDDEN_YES
KEYBOARD_12KEY
KEYBOARD_NOKEYS
KEYBOARD_QWERTY
KEYBOARD_UNDEFINED
Also there you will be able to read something like this:
public int hardKeyboardHidden A flag indicating whether the hard keyboard has been hidden.
public int keyboard The kind of keyboard attached to the device.
public int keyboardHidden A flag indicating whether any keyboard is available.
UPDATE:
Here is a specific sample of what i´m talking about:
http://developer.android.com/guide/topics/resources/runtime-changes.html
@Override
public void onConfigurationChanged(Configuration newConfig) {
super.onConfigurationChanged(newConfig);
// Checks the orientation of the screen
if (newConfig.orientation == Configuration.ORIENTATION_LANDSCAPE) {
Toast.makeText(this, "landscape", Toast.LENGTH_SHORT).show();
} else if (newConfig.orientation == Configuration.ORIENTATION_PORTRAIT){
Toast.makeText(this, "portrait", Toast.LENGTH_SHORT).show();
}
// Checks whether a hardware keyboard is available
if (newConfig.hardKeyboardHidden == Configuration.HARDKEYBOARDHIDDEN_NO) {
Toast.makeText(this, "keyboard visible", Toast.LENGTH_SHORT).show();
} else if (newConfig.hardKeyboardHidden == Configuration.HARDKEYBOARDHIDDEN_YES) {
Toast.makeText(this, "keyboard hidden", Toast.LENGTH_SHORT).show();
}
}
I hope this help you
for this what i used to do same:
import java.util.ArrayList;
import java.util.List;
import java.util.concurrent.atomic.AtomicBoolean;
import android.os.Handler;
import android.os.Message;
import android.view.View;
import android.view.ViewGroup;
import android.view.inputmethod.InputMethodManager;
import android.widget.EditText;
public class SoftKeyboard implements View.OnFocusChangeListener
{
private static final int CLEAR_FOCUS = 0;
private ViewGroup layout;
private int layoutBottom;
private InputMethodManager im;
private int[] coords;
private boolean isKeyboardShow;
private SoftKeyboardChangesThread softKeyboardThread;
private List<EditText> editTextList;
private View tempView; // reference to a focused EditText
public SoftKeyboard(ViewGroup layout, InputMethodManager im)
{
this.layout = layout;
keyboardHideByDefault();
initEditTexts(layout);
this.im = im;
this.coords = new int[2];
this.isKeyboardShow = false;
this.softKeyboardThread = new SoftKeyboardChangesThread();
this.softKeyboardThread.start();
}
public void openSoftKeyboard()
{
if(!isKeyboardShow)
{
layoutBottom = getLayoutCoordinates();
im.toggleSoftInput(0, InputMethodManager.SHOW_IMPLICIT);
softKeyboardThread.keyboardOpened();
isKeyboardShow = true;
}
}
public void closeSoftKeyboard()
{
if(isKeyboardShow)
{
im.toggleSoftInput(InputMethodManager.HIDE_IMPLICIT_ONLY, 0);
isKeyboardShow = false;
}
}
public void setSoftKeyboardCallback(SoftKeyboardChanged mCallback)
{
softKeyboardThread.setCallback(mCallback);
}
public void unRegisterSoftKeyboardCallback()
{
softKeyboardThread.stopThread();
}
public interface SoftKeyboardChanged
{
public void onSoftKeyboardHide();
public void onSoftKeyboardShow();
}
private int getLayoutCoordinates()
{
layout.getLocationOnScreen(coords);
return coords[1] + layout.getHeight();
}
private void keyboardHideByDefault()
{
layout.setFocusable(true);
layout.setFocusableInTouchMode(true);
}
/*
* InitEditTexts now handles EditTexts in nested views
* Thanks to Francesco Verheye (verheye.francesco@gmail.com)
*/
private void initEditTexts(ViewGroup viewgroup)
{
if(editTextList == null)
editTextList = new ArrayList<EditText>();
int childCount = viewgroup.getChildCount();
for(int i=0; i<= childCount-1;i++)
{
View v = viewgroup.getChildAt(i);
if(v instanceof ViewGroup)
{
initEditTexts((ViewGroup) v);
}
if(v instanceof EditText)
{
EditText editText = (EditText) v;
editText.setOnFocusChangeListener(this);
editText.setCursorVisible(true);
editTextList.add(editText);
}
}
}
/*
* OnFocusChange does update tempView correctly now when keyboard is still shown
* Thanks to Israel Dominguez (dominguez.israel@gmail.com)
*/
@Override
public void onFocusChange(View v, boolean hasFocus)
{
if(hasFocus)
{
tempView = v;
if(!isKeyboardShow)
{
layoutBottom = getLayoutCoordinates();
softKeyboardThread.keyboardOpened();
isKeyboardShow = true;
}
}
}
// This handler will clear focus of selected EditText
private final Handler mHandler = new Handler()
{
@Override
public void handleMessage(Message m)
{
switch(m.what)
{
case CLEAR_FOCUS:
if(tempView != null)
{
tempView.clearFocus();
tempView = null;
}
break;
}
}
};
private class SoftKeyboardChangesThread extends Thread
{
private AtomicBoolean started;
private SoftKeyboardChanged mCallback;
public SoftKeyboardChangesThread()
{
started = new AtomicBoolean(true);
}
public void setCallback(SoftKeyboardChanged mCallback)
{
this.mCallback = mCallback;
}
@Override
public void run()
{
while(started.get())
{
// Wait until keyboard is requested to open
synchronized(this)
{
try
{
wait();
} catch (InterruptedException e)
{
e.printStackTrace();
}
}
int currentBottomLocation = getLayoutCoordinates();
// There is some lag between open soft-keyboard function and when it really appears.
while(currentBottomLocation == layoutBottom && started.get())
{
currentBottomLocation = getLayoutCoordinates();
}
if(started.get())
mCallback.onSoftKeyboardShow();
// When keyboard is opened from EditText, initial bottom location is greater than layoutBottom
// and at some moment equals layoutBottom.
// That broke the previous logic, so I added this new loop to handle this.
while(currentBottomLocation >= layoutBottom && started.get())
{
currentBottomLocation = getLayoutCoordinates();
}
// Now Keyboard is shown, keep checking layout dimensions until keyboard is gone
while(currentBottomLocation != layoutBottom && started.get())
{
synchronized(this)
{
try
{
wait(500);
} catch (InterruptedException e)
{
// TODO Auto-generated catch block
e.printStackTrace();
}
}
currentBottomLocation = getLayoutCoordinates();
}
if(started.get())
mCallback.onSoftKeyboardHide();
// if keyboard has been opened clicking and EditText.
if(isKeyboardShow && started.get())
isKeyboardShow = false;
// if an EditText is focused, remove its focus (on UI thread)
if(started.get())
mHandler.obtainMessage(CLEAR_FOCUS).sendToTarget();
}
}
public void keyboardOpened()
{
synchronized(this)
{
notify();
}
}
public void stopThread()
{
synchronized(this)
{
started.set(false);
notify();
}
}
}
}
and in your Activity
or fragment
call this method in onCreate()
private void hideAndShowKeyBOrd() {
InputMethodManager im = (InputMethodManager) getActivity().getSystemService(Service.INPUT_METHOD_SERVICE);
/*
Instantiate and pass a callback
*/
SoftKeyboard softKeyboard;
softKeyboard = new SoftKeyboard(mainLayout, im);
softKeyboard.setSoftKeyboardCallback(new SoftKeyboard.SoftKeyboardChanged() {
@Override
public void onSoftKeyboardHide() {
new Handler(Looper.getMainLooper()).post(new Runnable() {
@Override
public void run() {
}
});
}
@Override
public void onSoftKeyboardShow() {
new Handler(Looper.getMainLooper()).post(new Runnable() {
@Override
public void run() {
if (viewV.getVisibility() == View.VISIBLE) {
viewV.setVisibility(View.GONE);
}
}
});
}
});
}
enjoy your code:)