I was folling this tutorial for Swift: https://www.raywenderlich.com/125311/make-game-like-candy-crush-spritekit-swift-part-1 and came across this code:
func
Move this function
func == (lhs: Cookie, rhs: Cookie) -> Bool {
return lhs.column == rhs.column && lhs.row == rhs.row
}
Outside of the cookie class. It makes sense this way since it's overriding the == operator at the global scope when it is used on two Cookies.
making the class an NSObject solved the equatable problems for me...
class Cookie: NSObject {
...
}
(got the tip from the iOS apprentice tutorials)
SWIFT 2:
As in swift 2 NSObject
already conforms to Equatable
.You don't need conformance at the top so it's like
class Cookie: NSObject {
...
}
And you need to override isEqual
method as
class Cookie:NSObject{
var column: Int
var row: Int
//..........
override func isEqual(object: AnyObject?) -> Bool {
guard let rhs = object as? Cookie else {
return false
}
let lhs = self
return lhs.column == rhs.column
}
}
This time isEqual
method is inside the class. :)
EDIT for SWIFT 3: Change this method as
override func isEqual(_ object: AnyObject?) -> Bool {
guard let rhs = object as? Cookie else {
return false
}
let lhs = self
return lhs.column == rhs.column
}