Get function pointer from std::function when using std::bind

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逝去的感伤
逝去的感伤 2020-11-29 06:29

I\'m trying to use std::function in conjunction with std::bind, but I\'m having some problems.

This works:

#include 

        
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  • 2020-11-29 06:45

    You can't get a function pointer out of an std::function, as there may not even be one. It could be a member function pointer instead, or an object that implements operator().

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  • 2020-11-29 06:46

    This is quite impossible. The whole reason that std::function exists is that function pointers suck horrifically and should never, ever, be used by anyone, ever again, except for the doomed souls bearing the Burning Standards of Hell C interoperation, because they cannot handle functions with state.

    A std::function<void()> cannot, in the general case, be converted to a void(*)(). The only reason this works in the first example is because it happens to be a void(*)() originally.

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  • 2020-11-29 06:58

    This can be achieved using a little template meta-programming. I recently had use for this while writing a generic C++ wrapper around OpenGL GLUT (which depends on callback function pointers). The approach:

    1. Instantiate an instance of a singleton template type.
    2. Store your std::function as a member of to the singleton instance
    3. Invoke your std::function through a static member function (static member functions and free functions have the same type, so the "invoke" function can be used as a free function pointer)

    Tested under C++11 on GCC 4.8.

    #include <unistd.h>
    #include <thread>
    #include <chrono>
    #include <mutex>
    #include <functional>
    #include <iostream>
    #include <cmath>
    
    template <const size_t _UniqueId, typename _Res, typename... _ArgTypes>
    struct fun_ptr_helper
    {
    public:
        typedef std::function<_Res(_ArgTypes...)> function_type;
    
        static void bind(function_type&& f)
        { instance().fn_.swap(f); }
    
        static void bind(const function_type& f)
        { instance().fn_=f; }
    
        static _Res invoke(_ArgTypes... args)
        { return instance().fn_(args...); }
    
        typedef decltype(&fun_ptr_helper::invoke) pointer_type;
        static pointer_type ptr()
        { return &invoke; }
    
    private:
        static fun_ptr_helper& instance()
        {
            static fun_ptr_helper inst_;
            return inst_;
        }
    
        fun_ptr_helper() {}
    
        function_type fn_;
    };
    
    template <const size_t _UniqueId, typename _Res, typename... _ArgTypes>
    typename fun_ptr_helper<_UniqueId, _Res, _ArgTypes...>::pointer_type
    get_fn_ptr(const std::function<_Res(_ArgTypes...)>& f)
    {
        fun_ptr_helper<_UniqueId, _Res, _ArgTypes...>::bind(f);
        return fun_ptr_helper<_UniqueId, _Res, _ArgTypes...>::ptr();
    }
    
    template<typename T>
    std::function<typename std::enable_if<std::is_function<T>::value, T>::type>
    make_function(T *t)
    {
        return {t};
    }
    
    int main()
    {
        std::cout << (void*)get_fn_ptr<0>(make_function(::sin))<<std::endl;
        return 0;
    }
    
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