I\'m trying to make a Facebook Chat on Android with the Smack library. I\'ve read the Chat API from Facebook, but I cannot understand how I have to authenticate with Faceboo
Here's code I've been using successfully for authentication. Maybe this helps even though this is not related to Smack in any way. You can get sessionKey from access token received from FB, and for getting sessionSecret I've been using oldish REST API;
http://developers.facebook.com/docs/reference/rest/auth.promoteSession/
private final void processChallenge(XmlPullParser parser, Writer writer,
String sessionKey, String sessionSecret) throws IOException,
NoSuchAlgorithmException, XmlPullParserException {
parser.require(XmlPullParser.START_TAG, null, "challenge");
String challenge = new String(Base64.decode(parser.nextText(),
Base64.DEFAULT));
String params[] = challenge.split("&");
HashMap<String, String> paramMap = new HashMap<String, String>();
for (int i = 0; i < params.length; ++i) {
String p[] = params[i].split("=");
p[0] = URLDecoder.decode(p[0]);
p[1] = URLDecoder.decode(p[1]);
paramMap.put(p[0], p[1]);
}
String api_key = "YOUR_API_KEY";
String call_id = "" + System.currentTimeMillis();
String method = paramMap.get("method");
String nonce = paramMap.get("nonce");
String v = "1.0";
StringBuffer sigBuffer = new StringBuffer();
sigBuffer.append("api_key=" + api_key);
sigBuffer.append("call_id=" + call_id);
sigBuffer.append("method=" + method);
sigBuffer.append("nonce=" + nonce);
sigBuffer.append("session_key=" + sessionKey);
sigBuffer.append("v=" + v);
sigBuffer.append(sessionSecret);
MessageDigest md = MessageDigest.getInstance("MD5");
md.update(sigBuffer.toString().getBytes());
byte[] digest = md.digest();
StringBuffer sig = new StringBuffer();
for (int i = 0; i < digest.length; ++i) {
sig.append(Integer.toHexString(0xFF & digest[i]));
}
StringBuffer response = new StringBuffer();
response.append("api_key=" + URLEncoder.encode(api_key));
response.append("&call_id=" + URLEncoder.encode(call_id));
response.append("&method=" + URLEncoder.encode(method));
response.append("&nonce=" + URLEncoder.encode(nonce));
response.append("&session_key=" + URLEncoder.encode(sessionKey));
response.append("&v=" + URLEncoder.encode(v));
response.append("&sig=" + URLEncoder.encode(sig.toString()));
StringBuilder out = new StringBuilder();
out.append("<response xmlns='urn:ietf:params:xml:ns:xmpp-sasl'>");
out.append(Base64.encodeToString(response.toString().getBytes(),
Base64.NO_WRAP));
out.append("</response>");
writer.write(out.toString());
writer.flush();
}
Finally, thanks to the no.good.at.coding code and the suggestion of harism, I've been able to connect to the Facebook chat. This code is the Mechanism for the Asmack library (the Smack port for Android). For the Smack library is necessary to use the no.good.at.coding mechanism.
SASLXFacebookPlatformMechanism.java:
import java.io.IOException;
import java.io.UnsupportedEncodingException;
import java.net.URLEncoder;
import java.security.MessageDigest;
import java.security.NoSuchAlgorithmException;
import java.util.GregorianCalendar;
import java.util.HashMap;
import java.util.Map;
import org.apache.harmony.javax.security.auth.callback.CallbackHandler;
import org.apache.harmony.javax.security.sasl.Sasl;
import org.jivesoftware.smack.SASLAuthentication;
import org.jivesoftware.smack.XMPPException;
import org.jivesoftware.smack.sasl.SASLMechanism;
import org.jivesoftware.smack.util.Base64;
public class SASLXFacebookPlatformMechanism extends SASLMechanism
{
private static final String NAME = "X-FACEBOOK-PLATFORM";
private String apiKey = "";
private String applicationSecret = "";
private String sessionKey = "";
/**
* Constructor.
*/
public SASLXFacebookPlatformMechanism(SASLAuthentication saslAuthentication)
{
super(saslAuthentication);
}
@Override
protected void authenticate() throws IOException, XMPPException
{
getSASLAuthentication().send(new AuthMechanism(NAME, ""));
}
@Override
public void authenticate(String apiKeyAndSessionKey, String host,
String applicationSecret) throws IOException, XMPPException
{
if (apiKeyAndSessionKey == null || applicationSecret == null)
{
throw new IllegalArgumentException("Invalid parameters");
}
String[] keyArray = apiKeyAndSessionKey.split("\\|", 2);
if (keyArray.length < 2)
{
throw new IllegalArgumentException(
"API key or session key is not present");
}
this.apiKey = keyArray[0];
this.applicationSecret = applicationSecret;
this.sessionKey = keyArray[1];
this.authenticationId = sessionKey;
this.password = applicationSecret;
this.hostname = host;
String[] mechanisms = { "DIGEST-MD5" };
Map<String, String> props = new HashMap<String, String>();
this.sc =
Sasl.createSaslClient(mechanisms, null, "xmpp", host, props,
this);
authenticate();
}
@Override
public void authenticate(String username, String host, CallbackHandler cbh)
throws IOException, XMPPException
{
String[] mechanisms = { "DIGEST-MD5" };
Map<String, String> props = new HashMap<String, String>();
this.sc =
Sasl.createSaslClient(mechanisms, null, "xmpp", host, props,
cbh);
authenticate();
}
@Override
protected String getName()
{
return NAME;
}
@Override
public void challengeReceived(String challenge) throws IOException
{
byte[] response = null;
if (challenge != null)
{
String decodedChallenge = new String(Base64.decode(challenge));
Map<String, String> parameters = getQueryMap(decodedChallenge);
String version = "1.0";
String nonce = parameters.get("nonce");
String method = parameters.get("method");
long callId = new GregorianCalendar().getTimeInMillis();
String sig =
"api_key=" + apiKey + "call_id=" + callId + "method="
+ method + "nonce=" + nonce + "session_key="
+ sessionKey + "v=" + version + applicationSecret;
try
{
sig = md5(sig);
} catch (NoSuchAlgorithmException e)
{
throw new IllegalStateException(e);
}
String composedResponse =
"api_key=" + URLEncoder.encode(apiKey, "utf-8")
+ "&call_id=" + callId + "&method="
+ URLEncoder.encode(method, "utf-8") + "&nonce="
+ URLEncoder.encode(nonce, "utf-8")
+ "&session_key="
+ URLEncoder.encode(sessionKey, "utf-8") + "&v="
+ URLEncoder.encode(version, "utf-8") + "&sig="
+ URLEncoder.encode(sig, "utf-8");
response = composedResponse.getBytes("utf-8");
}
String authenticationText = "";
if (response != null)
{
authenticationText =
Base64.encodeBytes(response, Base64.DONT_BREAK_LINES);
}
// Send the authentication to the server
getSASLAuthentication().send(new Response(authenticationText));
}
private Map<String, String> getQueryMap(String query)
{
Map<String, String> map = new HashMap<String, String>();
String[] params = query.split("\\&");
for (String param : params)
{
String[] fields = param.split("=", 2);
map.put(fields[0], (fields.length > 1 ? fields[1] : null));
}
return map;
}
private String md5(String text) throws NoSuchAlgorithmException,
UnsupportedEncodingException
{
MessageDigest md = MessageDigest.getInstance("MD5");
md.update(text.getBytes("utf-8"), 0, text.length());
return convertToHex(md.digest());
}
private String convertToHex(byte[] data)
{
StringBuilder buf = new StringBuilder();
int len = data.length;
for (int i = 0; i < len; i++)
{
int halfByte = (data[i] >>> 4) & 0xF;
int twoHalfs = 0;
do
{
if (0 <= halfByte && halfByte <= 9)
{
buf.append((char) ('0' + halfByte));
}
else
{
buf.append((char) ('a' + halfByte - 10));
}
halfByte = data[i] & 0xF;
} while (twoHalfs++ < 1);
}
return buf.toString();
}
}
To use it:
ConnectionConfiguration config = new ConnectionConfiguration("chat.facebook.com", 5222);
config.setSASLAuthenticationEnabled(true);
XMPPConnection xmpp = new XMPPConnection(config);
try
{
SASLAuthentication.registerSASLMechanism("X-FACEBOOK-PLATFORM", SASLXFacebookPlatformMechanism.class);
SASLAuthentication.supportSASLMechanism("X-FACEBOOK-PLATFORM", 0);
xmpp.connect();
xmpp.login(apiKey + "|" + sessionKey, sessionSecret, "Application");
} catch (XMPPException e)
{
xmpp.disconnect();
e.printStackTrace();
}
apiKey is the API key given in the application settings page in Facebook. sessionKey is the second part of the access token. If the token is in this form, AAA|BBB|CCC, the BBB is the session key. sessionSecret is obtained using the old REST API with the method auth.promoteSession. To use it, it's needed to make a Http get to this url:
https://api.facebook.com/method/auth.promoteSession?access_token=yourAccessToken
Despite of the Facebook Chat documentation says that it's needed to use your application secret key, only when I used the key that returned that REST method I was able to make it works. To make that method works, you have to disable the Disable Deprecated Auth Methods option in the Advance tab in your application settings.
I'd used this about 6 months ago with Smack (not asmack) so I'm not sure how it'll hold up now but here goes, hope it helps!
I found an implementation of Facebook's X-FACEBOOK-PLATFORM authentication mechanism on the Ignite Realtime Smack forum where someone got it from the fbgc project. You'll find the a ZIP with the SASLXFacebookPlatformMechanism.java
source in the answer I linked to. You can use it as follows:
public void login() throws XMPPException
{
SASLAuthentication.registerSASLMechanism(SASLXFacebookPlatformMechanism.NAME,
SASLXFacebookPlatformMechanism.class);
SASLAuthentication.supportSASLMechanism(SASLXFacebookPlatformMechanism.NAME, 0);
ConnectionConfiguration connConfig = new ConnectionConfiguration(host, port);
XMPPConnection connection = new XMPPConnection(connConfig);
connection.connect();
log.info("XMPP client connected");
connection.login(Utils.FB_APP_ID + "|" + this.user.sessionId, Utils.FB_APP_SECRET, "app_name");
log.info("XMPP client logged in");
}
I was doing this on the server without an SDK. I don't remember the details (and the Facebook documentation isn't very good) but from what I can tell from my code, after getting the user to authorize the app, I get a callback request from Facebook with a code
parameter. I open a URLConnection
to https://graph.facebook.com/oauth/access_token?client_id=<app_id>&redirect_uri=http://myserver/context/path/&client_secret=<app_secret>&code=<code>
. The response should be the access token where the session id is the part after the |
- something of the form XXX|<sessionId>
.
What do you want to do?
If you just want to login on FB chat, you connect to FB just like any other XMPP server.
I would look at and use "Authenticating with Username/Password" from Chat API, wich is supported by Smack. Unless I would like to write an FaceBook-application. Then I would try to login in with "Authenticating with Facebook Platform".
So, just use Smack to connect to FB chat as you would do with your ordinary Jabber client.
I'm sorry to make new answer but I had to include the new code @YShinkarev sorry for being late
By modifying @Adrian answer to make challengeReceived we can use APIKey and accessToken all I modified was the composedResponse
@Override
public void challengeReceived(String challenge) throws IOException {
byte[] response = null;
if (challenge != null) {
String decodedChallenge = new String(Base64.decode(challenge));
Map<String, String> parameters = getQueryMap(decodedChallenge);
String version = "1.0";
String nonce = parameters.get("nonce");
String method = parameters.get("method");
long callId = new GregorianCalendar().getTimeInMillis();
String composedResponse = "api_key="
+ URLEncoder.encode(apiKey, "utf-8") + "&call_id=" + callId
+ "&method=" + URLEncoder.encode(method, "utf-8")
+ "&nonce=" + URLEncoder.encode(nonce, "utf-8")
+ "&access_token="
+ URLEncoder.encode(access_token, "utf-8") + "&v="
+ URLEncoder.encode(version, "utf-8");
response = composedResponse.getBytes("utf-8");
}
String authenticationText = "";
if (response != null) {
authenticationText = Base64.encodeBytes(response,
Base64.DONT_BREAK_LINES);
}
// Send the authentication to the server
getSASLAuthentication().send(new Response(authenticationText));
}