Javascript onHover event

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无人及你
无人及你 2020-11-29 02:49

Is there a canonical way to set up a JS onHover event with the existing onmouseover, onmouseout and some kind of timers? Or just any method to fire an arbitrary function if

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  • 2020-11-29 03:30

    How about something like this?

    <html>
    <head>
    <script type="text/javascript">
    
    var HoverListener = {
      addElem: function( elem, callback, delay )
      {
        if ( delay === undefined )
        {
          delay = 1000;
        }
    
        var hoverTimer;
    
        addEvent( elem, 'mouseover', function()
        {
          hoverTimer = setTimeout( callback, delay );
        } );
    
        addEvent( elem, 'mouseout', function()
        {
          clearTimeout( hoverTimer );
        } );
      }
    }
    
    function tester()
    {
      alert( 'hi' );
    }
    
    //  Generic event abstractor
    function addEvent( obj, evt, fn )
    {
      if ( 'undefined' != typeof obj.addEventListener )
      {
        obj.addEventListener( evt, fn, false );
      }
      else if ( 'undefined' != typeof obj.attachEvent )
      {
        obj.attachEvent( "on" + evt, fn );
      }
    }
    
    addEvent( window, 'load', function()
    {
      HoverListener.addElem(
          document.getElementById( 'test' )
        , tester 
      );
      HoverListener.addElem(
          document.getElementById( 'test2' )
        , function()
          {
            alert( 'Hello World!' );
          }
        , 2300
      );
    } );
    
    </script>
    </head>
    <body>
    <div id="test">Will alert "hi" on hover after one second</div>
    <div id="test2">Will alert "Hello World!" on hover 2.3 seconds</div>
    </body>
    </html>
    
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  • 2020-11-29 03:32

    I don't think you need/want the timeout.

    onhover (hover) would be defined as the time period while "over" something. IMHO

    onmouseover = start...
    
    onmouseout = ...end
    

    For the record I've done some stuff with this to "fake" the hover event in IE6. It was rather expensive and in the end I ditched it in favor of performance.

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  • 2020-11-29 03:33

    Can you clarify your question? What is "ohHover" in this case and how does it correspond to a delay in hover time?

    That said, I think what you probably want is...

    var timeout;
    element.onmouseover = function(e) {
        timeout = setTimeout(function() {
            // ...
        }, delayTimeMs)
    };
    element.onmouseout = function(e) {
        if(timeout) {
            clearTimeout(timeout);
        }
    };
    

    Or addEventListener/attachEvent or your favorite library's event abstraction method.

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  • 2020-11-29 03:38

    If you use the JQuery library you can use the .hover() event which merges the mouseover and mouseout event and helps you with the timing and child elements:

    $(this).hover(function(){},function(){});
    

    The first function is the start of the hover and the next is the end. Read more at: http://docs.jquery.com/Events/hover

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