I need to be able to trigger a event whenever an object is added to a Queue
.
I created a new class that extends Q
If you mean the non-generic Queue
class, then you can just override Enqueue
:
public override void Enqueue(object obj)
{
base.Enqueue(obj);
OnChanged(EventArgs.Empty);
}
However, if you mean the generic Queue<T>
class, then note that there is no suitable virtual method to override. You might do better to encapsulate the queue with your own class:
(** important edit: removed base-class!!! **)
class Foo<T>
{
private readonly Queue<T> queue = new Queue<T>();
public event EventHandler Changed;
protected virtual void OnChanged()
{
if (Changed != null) Changed(this, EventArgs.Empty);
}
public virtual void Enqueue(T item)
{
queue.Enqueue(item);
OnChanged();
}
public int Count { get { return queue.Count; } }
public virtual T Dequeue()
{
T item = queue.Dequeue();
OnChanged();
return item;
}
}
However, looking at your code, it seems possible that you are using multiple threads here. If that is the case, consider a threaded queue instead.
You have to override Enqueue, to call OnChanged.
try
public new void Enqueue(Delegate d)
{
base.Enqueue(d);
OnChanged(EventArgs.Empty);
}
I just did write up on what I call a TriggeredQueue. It's inspired the answer by Marc Gravell.
You can find my post here: http://joesauve.com/triggeredqueuet
And the Gist here: http://gist.github.com/jsauve/b2e8496172fdabd370c4
It has four events:
You can hook into any of these like so:
YourQueue.WillEnqueue += (sender, e) => {
// kick off some process
};
YourQueue.DidEnqueue += (sender, e) => {
// kick off some process
// e.Item provides access to the enqueued item, if you like
};
YourQueue.WillDequeue += (sender, e) => {
// kick off some process
};
YourQueue.DidDequeue += (sender, e) => {
// kick off some process
// e.Item provides access to the dequeued item, if you like
};
One neat trick is that you can use the DidDequeue method to kick off some process to ensure that the queue is full by making a web request or loading some data from a filesystem, etc. I use this class in Xamarin mobile apps to ensure that data and images are pre-cached in order to provide a smooth user experience, instead of loading images AFTER they scroll onto the screen (like you might see in Facebook and countless other apps).