I am trying to write an application that applies a function concurrently with a multiprocessing.Pool
. I would like this function to be an instance method (so I
Here is a easier way work in Python 2, just wrap the original instance method. Works well on macOS and Linux, not work on Windows, tested Python 2.7
from multiprocessing import Pool
class Person(object):
def __init__(self):
self.name = 'Weizhong Tu'
def calc(self, x):
print self.name
return x ** 5
def func(x, p=Person()):
return p.calc(x)
pool = Pool()
print pool.map(func, range(10))
Here's an alternative that I use sometimes, and it works in Python2.x:
You can create a top-level "alias" of sorts to instance methods, that accept an object whose instance methods you want to run in a pool, and have it call the instance methods for you:
import functools
import multiprocessing
def _instance_method_alias(obj, arg):
"""
Alias for instance method that allows the method to be called in a
multiprocessing pool
"""
obj.instance_method(arg)
return
class MyClass(object):
"""
Our custom class whose instance methods we want to be able to use in a
multiprocessing pool
"""
def __init__(self):
self.my_string = "From MyClass: {}"
def instance_method(self, arg):
"""
Some arbitrary instance method
"""
print(self.my_string.format(arg))
return
# create an object of MyClass
obj = MyClass()
# use functools.partial to create a new method that always has the
# MyClass object passed as its first argument
_bound_instance_method_alias = functools.partial(_instance_method_alias, obj)
# create our list of things we will use the pool to map
l = [1,2,3]
# create the pool of workers
pool = multiprocessing.Pool()
# call pool.map, passing it the newly created function
pool.map(_bound_instance_method_alias, l)
# cleanup
pool.close()
pool.join()
This code produces this output:
From MyClass: 1
From MyClass: 2
From MyClass: 3
One limitation is that you can't use this for methods that modify the object. Each process gets a copy of the object it is calling the methods on, so changes won't be propagated back to the main process. If you don't need to modify the object from the methods you're calling though, this can be a simple solution.
The pickle
module normally can't pickle instance methods:
>>> import pickle
>>> class A(object):
... def z(self): print "hi"
...
>>> a = A()
>>> pickle.dumps(a.z)
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
File "/usr/local/lib/python2.7/pickle.py", line 1374, in dumps
Pickler(file, protocol).dump(obj)
File "/usr/local/lib/python2.7/pickle.py", line 224, in dump
self.save(obj)
File "/usr/local/lib/python2.7/pickle.py", line 306, in save
rv = reduce(self.proto)
File "/usr/local/lib/python2.7/copy_reg.py", line 70, in _reduce_ex
raise TypeError, "can't pickle %s objects" % base.__name__
TypeError: can't pickle instancemethod objects
However, the multiprocessing
module has a custom Pickler that adds some code to enable this feature:
#
# Try making some callable types picklable
#
from pickle import Pickler
class ForkingPickler(Pickler):
dispatch = Pickler.dispatch.copy()
@classmethod
def register(cls, type, reduce):
def dispatcher(self, obj):
rv = reduce(obj)
self.save_reduce(obj=obj, *rv)
cls.dispatch[type] = dispatcher
def _reduce_method(m):
if m.im_self is None:
return getattr, (m.im_class, m.im_func.func_name)
else:
return getattr, (m.im_self, m.im_func.func_name)
ForkingPickler.register(type(ForkingPickler.save), _reduce_method)
You can replicate this using the copy_reg module to see it work for yourself:
>>> import copy_reg
>>> def _reduce_method(m):
... if m.im_self is None:
... return getattr, (m.im_class, m.im_func.func_name)
... else:
... return getattr, (m.im_self, m.im_func.func_name)
...
>>> copy_reg.pickle(type(a.z), _reduce_method)
>>> pickle.dumps(a.z)
"c__builtin__\ngetattr\np0\n(ccopy_reg\n_reconstructor\np1\n(c__main__\nA\np2\nc__builtin__\nobject\np3\nNtp4\nRp5\nS'z'\np6\ntp7\nRp8\n."
When you use Process.start
to spawn a new process on Windows, it pickles all the parameters you passed to the child process using this custom ForkingPickler:
#
# Windows
#
else:
# snip...
from pickle import load, HIGHEST_PROTOCOL
def dump(obj, file, protocol=None):
ForkingPickler(file, protocol).dump(obj)
#
# We define a Popen class similar to the one from subprocess, but
# whose constructor takes a process object as its argument.
#
class Popen(object):
'''
Start a subprocess to run the code of a process object
'''
_tls = thread._local()
def __init__(self, process_obj):
# create pipe for communication with child
rfd, wfd = os.pipe()
# get handle for read end of the pipe and make it inheritable
...
# start process
...
# set attributes of self
...
# send information to child
prep_data = get_preparation_data(process_obj._name)
to_child = os.fdopen(wfd, 'wb')
Popen._tls.process_handle = int(hp)
try:
dump(prep_data, to_child, HIGHEST_PROTOCOL)
dump(process_obj, to_child, HIGHEST_PROTOCOL)
finally:
del Popen._tls.process_handle
to_child.close()
Note the "send information to the child" section. It's using the dump
function, which uses ForkingPickler
to pickle the data, which means your instance method can be pickled.
Now, when you use methods on multiprocessing.Pool
to send a method to a child process, it's using a multiprocessing.Pipe
to pickle the data. In Python 2.7, multiprocessing.Pipe
is implemented in C, and calls pickle_dumps directly, so it doesn't take advantage of the ForkingPickler
. That means pickling the instance method doesn't work.
However, if you use copy_reg
to register the instancemethod
type, rather than a custom Pickler
, all attempts at pickling will be affected. So you can use that to enable pickling instance methods, even via Pool
:
import multiprocessing
import copy_reg
import types
def _reduce_method(m):
if m.im_self is None:
return getattr, (m.im_class, m.im_func.func_name)
else:
return getattr, (m.im_self, m.im_func.func_name)
copy_reg.pickle(types.MethodType, _reduce_method)
def test1():
print("Hello, world 1")
def increment(x):
return x + 1
class testClass():
def process(self):
process1 = multiprocessing.Process(target=test1)
process1.start()
process1.join()
process2 = multiprocessing.Process(target=self.test2)
process2.start()
process2.join()
def pool(self):
pool = multiprocessing.Pool(1)
for answer in pool.imap(increment, range(10)):
print(answer)
print
for answer in pool.imap(self.square, range(10)):
print(answer)
def test2(self):
print("Hello, world 2")
def square(self, x):
return x * x
def main():
c = testClass()
c.process()
c.pool()
if __name__ == "__main__":
main()
Output:
Hello, world 1
Hello, world 2
GOT (0, 0, (True, 1))
GOT (0, 1, (True, 2))
GOT (0, 2, (True, 3))
GOT (0, 3, (True, 4))
GOT (0, 4, (True, 5))
1GOT (0, 5, (True, 6))
GOT (0, 6, (True, 7))
2
GOT (0, 7, (True, 8))
3
GOT (0, 8, (True, 9))
GOT (0, 9, (True, 10))
4
5
6
7
8
9
10
GOT (1, 0, (True, 0))
0
GOT (1, 1, (True, 1))
1
GOT (1, 2, (True, 4))
4
GOT (1, 3, (True, 9))
9
GOT (1, 4, (True, 16))
16
GOT (1, 5, (True, 25))
25
GOT (1, 6, (True, 36))
36
GOT (1, 7, (True, 49))
49
GOT (1, 8, (True, 64))
64
GOT (1, 9, (True, 81))
81
GOT None
Also note that in Python 3.x, pickle
can pickle instance method types natively, so none of this stuff matters any more. :)