How to switch to different Storyboard for iPhone 5?

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孤独总比滥情好
孤独总比滥情好 2020-11-28 21:00

Just as an app utilizes different storyboards for iPad and iPhone, I would like my app to use a different storyboard for the iPhone 5. Since there is no option in the Info.

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  • 2020-11-28 21:49

    I was looking for the same answer couple of weeks ago here's my solution hope helps..

    -(void)initializeStoryBoardBasedOnScreenSize {
    
        if ([UIDevice currentDevice].userInterfaceIdiom == UIUserInterfaceIdiomPhone)
    {    // The iOS device = iPhone or iPod Touch
    
    
        CGSize iOSDeviceScreenSize = [[UIScreen mainScreen] bounds].size;
    
        if (iOSDeviceScreenSize.height == 480)
        {   // iPhone 3GS, 4, and 4S and iPod Touch 3rd and 4th generation: 3.5 inch screen (diagonally measured)
    
            // Instantiate a new storyboard object using the storyboard file named Storyboard_iPhone35
            UIStoryboard *iPhone35Storyboard = [UIStoryboard storyboardWithName:@"Storyboard_iPhone35" bundle:nil];
    
            // Instantiate the initial view controller object from the storyboard
            UIViewController *initialViewController = [iPhone35Storyboard instantiateInitialViewController];
    
            // Instantiate a UIWindow object and initialize it with the screen size of the iOS device
            self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
    
            // Set the initial view controller to be the root view controller of the window object
            self.window.rootViewController  = initialViewController;
    
            // Set the window object to be the key window and show it
            [self.window makeKeyAndVisible];
        }
    
        if (iOSDeviceScreenSize.height == 568)
        {   // iPhone 5 and iPod Touch 5th generation: 4 inch screen (diagonally measured)
    
            // Instantiate a new storyboard object using the storyboard file named Storyboard_iPhone4
            UIStoryboard *iPhone4Storyboard = [UIStoryboard storyboardWithName:@"Storyboard_iPhone4" bundle:nil];
    
            // Instantiate the initial view controller object from the storyboard
            UIViewController *initialViewController = [iPhone4Storyboard instantiateInitialViewController];
    
            // Instantiate a UIWindow object and initialize it with the screen size of the iOS device
            self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
    
            // Set the initial view controller to be the root view controller of the window object
            self.window.rootViewController  = initialViewController;
    
            // Set the window object to be the key window and show it
            [self.window makeKeyAndVisible];
        }
    
        } else if ([UIDevice currentDevice].userInterfaceIdiom == UIUserInterfaceIdiomPad)
    
        {   // The iOS device = iPad
    
        UISplitViewController *splitViewController = (UISplitViewController *)self.window.rootViewController;
        UINavigationController *navigationController = [splitViewController.viewControllers lastObject];
        splitViewController.delegate = (id)navigationController.topViewController;
    
        }
    }
    

    Call this method under AppDelegate ddiFinishLaunchingWithOptions: method And also don't forget the name your storyboards properly

    Hope helps...

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  • 2020-11-28 21:55

    This worked for me - slight refinement with wrapping getting the storyboard in a function

    -(UIStoryboard*) getStoryboard {   
        UIStoryboard *storyBoard = nil;
        if ([UIDevice currentDevice].userInterfaceIdiom == UIUserInterfaceIdiomPad) {         
            storyBoard = [UIStoryboard storyboardWithName:@"MainStoryboard_iPad" bundle:nil];
        }else{
            if ([UIDevice currentDevice].userInterfaceIdiom == UIUserInterfaceIdiomPhone){
                // The iOS device = iPhone or iPod Touch
                CGSize iOSDeviceScreenSize = [[UIScreen mainScreen] bounds].size;
                if (iOSDeviceScreenSize.height == 480){
                    // iPhone 3/4x
                    storyBoard = [UIStoryboard storyboardWithName:@"MainStoryboard_iPhone_4" bundle:nil];
    
                }else if (iOSDeviceScreenSize.height == 568){
                    // iPhone 5 etc
                    storyBoard = [UIStoryboard storyboardWithName:@"MainStoryboard_iPhone_5" bundle:nil];
                }
            }
        }
    
        ASSERT(storyBoard);
        return storyBoard;
    }
    
    UIStoryboard* mainStoryBoard = [self getStoryboard];
        self.initialViewController = [mainStoryBoard instantiateInitialViewController];
        self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
        self.window.rootViewController = self.initialViewController;
        [self.window makeKeyAndVisible];
    
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