I\'m using Chartjs to display a Line Chart and this works fine:
// get line chart canvas
var targetCanvas = document.getElementById(\'chartCanvas\').getConte
We can update the chart data in Chart.js V2.0 as follows:
var myChart = new Chart(ctx, data);
myChart.config.data = new_data;
myChart.update();
Simple edit for 2020:
This worked for me. Change the chart to global by making it window owned (Change the declaration from var myChart
to window myChart
)
Check whether the chart variable is already initialized as Chart, if so, destroy it and create a new one, even you can create another one on the same name. Below is the code:
if(window.myChart instanceof Chart)
{
window.myChart.destroy();
}
var ctx = document.getElementById('myChart').getContext("2d");
Hope it works!
For me this worked:
var in_canvas = document.getElementById('chart_holder');
//remove canvas if present
while (in_canvas.hasChildNodes()) {
in_canvas.removeChild(in_canvas.lastChild);
}
//insert canvas
var newDiv = document.createElement('canvas');
in_canvas.appendChild(newDiv);
newDiv.id = "myChart";
You should save the chart as a variable. On global scope, if its pure javascript, or as a class property, if its Angular.
Then you'll be able to use this reference to call destroy().
Pure Javascript:
var chart;
function startChart() {
// Code for chart initialization
chart = new Chart(...); // Replace ... with your chart parameters
}
function destroyChart() {
chart.destroy();
}
Angular:
export class MyComponent {
chart;
constructor() {
// Your constructor code goes here
}
ngOnInit() {
// Probably you'll start your chart here
// Code for chart initialization
this.chart = new Chart(...); // Replace ... with your chart parameters
}
destroyChart() {
this.chart.destroy();
}
}
I couldn't get .destroy() to work either so this is what I'm doing. The chart_parent div is where I want the canvas to show up. I need the canvas to resize each time, so this answer is an extension of the above one.
HTML:
<div class="main_section" >
<div id="chart_parent"></div>
<div id="legend"></div>
</div>
JQuery:
$('#chart').remove(); // this is my <canvas> element
$('#chart_parent').append('<label for = "chart">Total<br /><canvas class="chart" id="chart" width='+$('#chart_parent').width()+'><canvas></label>');
I had huge problems with this
First I tried .clear()
then I tried .destroy()
and I tried setting my chart reference to null
What finally fixed the issue for me: deleting the <canvas>
element and then reappending a new <canvas>
to the parent container
My specific code (obviously there's a million ways to do this):
var resetCanvas = function(){
$('#results-graph').remove(); // this is my <canvas> element
$('#graph-container').append('<canvas id="results-graph"><canvas>');
canvas = document.querySelector('#results-graph');
ctx = canvas.getContext('2d');
ctx.canvas.width = $('#graph').width(); // resize to parent width
ctx.canvas.height = $('#graph').height(); // resize to parent height
var x = canvas.width/2;
var y = canvas.height/2;
ctx.font = '10pt Verdana';
ctx.textAlign = 'center';
ctx.fillText('This text is centered on the canvas', x, y);
};