I have the following snippet of code:
onChange(e) {
e.persist
this.setState((prevState) => {
prevState[e.target.id] = e.target.value
Basic rule is:
We can use Computed property names concept and use any js expression to compute the object property name dynamically. For that we need to put the expression inside []
.
Like this:
var obj = {
[10 * 20 + 1 - 5]: "Hello"
};
console.log('obj = ', obj);
Solution:
As per the code you posted, you need to put e.target.id
inside []
, like this:
onChange(e) {
this.setState({
[e.target.id]: e.target.value
})
}
Or we can create that object first, then pass that object to setState
function, like this:
onChange(e) {
let obj = {};
obj[e.target.id] = e.target.value
this.setState(obj);
}
Also you don't need the prevState
. You can directly update the state variable with new value.prevState
is required only when new state value is dependent on previous state value, like in case of counter.