I have a method with an out parameter that tries to do a type conversion. Basically:
public void GetParameterValue(out object destination)
{
object param
The following extension method returns the type of its parameter as it was declared, regardless of its contents:
using System;
namespace MyNamespace
{
public static class Extensions
{
/// <summary>
/// Gets the declared type of the specified object.
/// </summary>
/// <typeparam name="T">The type of the object.</typeparam>
/// <param name="obj">The object.</param>
/// <returns>
/// A <see cref="Type"/> object representing type
/// <typeparamref name="T"/>; i.e., the type of <paramref name="obj"/>
/// as it was declared. Note that the contents of
/// <paramref name="obj"/> are irrelevant; if <paramref name="obj"/>
/// contains an object whose class is derived from
/// <typeparamref name="T"/>, then <typeparamref name="T"/> is
/// returned, not the derived type.
/// </returns>
public static Type GetDeclaredType<T>(
this T obj )
{
return typeof( T );
}
}
}
Since this is an extension method, its argument can be a null reference, and all of the following works OK:
string myString = "abc";
object myObj = myString;
Type myObjType = myObj.GetDeclaredType();
string myNullString = null;
object myNullObj = myNullString;
Type myNullObjType = myNullObj.GetDeclaredType();
Note that myObjType
and myNullObjType
will both be set to System.Object, not System.String.
If you actually want the type of obj's contents when it's not null, then change the return
line to:
return (obj != null) ? obj.GetType() : typeof( T );
//**The working answer**
//**based on your discussion eheheheheeh**
public void s<T>(out T varName)
{
if (typeof (T) == typeof(HtmlTable))
{
//////////
}
}
protected void Page_Load(object sender, EventArgs e)
{
HtmlTable obj=null ;
s(out obj);
}
In your example it would be null of type System.Object
.
Does your example even compile? I get a "cannot convert from 'out string' to 'out object'" error.
http://msdn.microsoft.com/en-us/library/58918ffs.aspx
or
private Hashtable propertyTable = new Hashtable();
public void LoadPropertyTypes()
{
Type t = this.GetType();
System.Reflection.MemberInfo[] memberInfo = t.GetMembers();
foreach (System.Reflection.MemberInfo mInfo in memberInfo)
{
string[] prop = mInfo.ToString().Split(Convert.ToChar(" "));
propertyTable.Add(prop[1], prop[0]);
}
}
public string GetMemberType(string propName)
{
if (propertyTable.ContainsKey(propName))
{
return Convert.ToString(propertyTable[propName]);
}
else{
return "N/A";
}
}
in that way we can use switch to manage different property types.
@Rally25s:
string val;
GetParameterValue("parameterName", out val);
It's unclear from your message (in the answers) what the problem with that one was. If declared as:
void GetParameterValue<T>(string parameterName, out T val) { }
Than the call, as you wrote it above, will work (you don't need to specify the type). I'm guess that didn't work for you because you can't use a property as an "out" parameter. The way around that is to use both methods:
T GetParameterValue<T>(string parameterName, T ununsed) { }
This would be called like this:
MyObj.SomeProp = GetParameterValue("parameterName", MyObj.SomeProp);
which is rather kludgey, but not the worse method presented.
A different method, which I've used in C++, but haven't tried yet in C#, is to have GetParameterValue() some object of you own design, and then implement a number of implicit cast operators for it.
class ParameterHelper
{
private object value;
public ParameterHelper(object value) { this.value = value; }
public static implicit operator int(ParameterHelper v)
{ return (int) v.value; }
}
ParameterHelper GetParameterValue( string parameterName);
MyObj.SomeProp = GetParameterValue("parameterName");
It's possible if you don't mind declaring your method as a generic. Try this.
class Program
{
public static void GetParameterValue<T>(out T destination)
{
Console.WriteLine("typeof(T)=" + typeof(T).Name);
destination = default(T);
}
static void Main(string[] args)
{
string s;
GetParameterValue(out s);
int i;
GetParameterValue(out i);
}
}