I have a downloading problem in Google Chrome. I am using Ruby 2.2, Rails 4.2, AngularJS 1.2.
We dont have a database here. Everything we are getting through API. Th
This is an almost duplicate of these questions 1 and 2, but since they do deal particularly with the canvas element, I'll rewrite a more global solution here.
This problem is due to a size limit chrome has set in the anchor (<a>
) download
attribute. I'm not quite sure why they did it, but the solution is pretty easy.
Convert your dataURI to a Blob, then create an ObjectURL from this Blob, and pass this ObjectURL as the anchor's download attribute.
// edited from https://developer.mozilla.org/en-US/docs/Web/API/HTMLCanvasElement/toBlob#Polyfill
function dataURIToBlob(dataURI) {
var binStr = atob(dataURI.split(',')[1]),
len = binStr.length,
arr = new Uint8Array(len),
mimeString = dataURI.split(',')[0].split(':')[1].split(';')[0]
for (var i = 0; i < len; i++) {
arr[i] = binStr.charCodeAt(i);
}
return new Blob([arr], {
type: mimeString
});
}
var dataURI_DL = function() {
var dataURI = this.result;
var blob = dataURIToBlob(dataURI);
var url = URL.createObjectURL(blob);
var blobAnchor = document.getElementById('blob');
var dataURIAnchor = document.getElementById('dataURI');
blobAnchor.download = dataURIAnchor.download = 'yourFile.mp4';
blobAnchor.href = url;
dataURIAnchor.href = dataURI;
stat_.textContent = '';
blobAnchor.onclick = function() {
requestAnimationFrame(function() {
URL.revokeObjectURL(url);
})
};
};
// That may seem stupid, but for the sake of the example, we'll first convert a blob to a dataURI...
var start = function() {
stat_.textContent = 'Please wait while loading...';
var xhr = new XMLHttpRequest();
xhr.responseType = 'blob';
xhr.onload = function() {
status.textContent = 'converting';
var fr = new FileReader();
fr.onload = dataURI_DL;
fr.readAsDataURL(this.response);
};
xhr.open('GET', 'https://dl.dropboxusercontent.com/s/bch2j17v6ny4ako/movie720p.mp4?dl=0');
xhr.send();
confirm_btn.parentNode.removeChild(confirm_btn);
};
confirm_btn.onclick = start;
<button id="confirm_btn">Start the loading of this 45Mb video</button>
<span id="stat_"></span>
<br>
<a id="blob">blob</a>
<a id="dataURI">dataURI</a>
And a jsfiddle version for FF, since they don't allow the download
attribute from stack-snippets...