I\'m trying to write an add function that will work in many scenarios.
add(2,2,2) //6
add(2,2,2,2) //8
add(2)(2)(2) // 6
add(2)(2)(2,2).value() //8
add(2,2)(
I have tried to improvise with the use of this
. Works for all cases.
function add(){
var sum = this instanceof Number?this: 0;
for( var i in arguments ){
sum += arguments[i];
}
var ret = add.bind(sum);
ret.add = ret;
ret.value = ret.valueOf = function() { return sum; };
ret.toString = sum.toString.bind(sum);
return ret;
}
JS-Fiddle
Since you are returning the sum in the ret.add function thats why the error is coming try something like this, hope it will solve your problem
function add(){
var sum = 0;
for( var i in arguments ){
sum += arguments[i];
}
var ret = add.bind(null, sum);
ret.value = function () {
return sum;
}
ret.add = function () {
for( var i in arguments ){
sum += arguments[i];
}
return ret;
}
ret.valueOf = function(){ return sum; };
return ret;
}
Looking at the way you're using arguments
in similar ways in two different places, it's clear that you are duplicating functionality and that is why you are running into this problem with having to "infinitely nest" the .value()
method.
The key thing to recognize is that add()
can return a function that references itself as its own add
property. This will allow add(1,2)(3)
to behave exactly the same as add(1,2).add(3)
. This can be done like so:
function add() {
var sum = Array.prototype.reduce.call(arguments, function(l, r) {
return l + r;
}, 0);
var ret = add.bind(null, sum);
ret.add = ret;
ret.value = ret.valueOf = Number.prototype.valueOf.bind(sum);
ret.toString = Number.prototype.toString.bind(sum);
return ret;
}
snippet.log(add(2,2,2));
snippet.log(add(2,2,2,2));
snippet.log(add(2)(2)(2));
snippet.log(add(2)(2)(2,2).value());
snippet.log(add(2,2)(2) + 2);
snippet.log(add(2).add(2));
snippet.log(add(2,2,2).add(2).value());
snippet.log(add(2,2,2).add(2).add(2,2).value());
snippet.log(add(1, 2, 3)(4, 5).add(6, 7)(8).add(9, 10));
snippet.log(add(5,4)(3).add(2)(1) * 10);
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There are still two potential issues with the above approach, one minor and one a little less minor:
add
function is used (including during chaining)add
identifier, it would cause the whole implementation to break:function add() {
var sum = Array.prototype.reduce.call(arguments, function(l, r) {
return l + r;
}, 0);
var ret = add.bind(null, sum);
ret.add = ret;
ret.value = ret.valueOf = Number.prototype.valueOf.bind(sum);
ret.toString = Number.prototype.toString.bind(sum);
return ret;
}
var myAdd = add;
add = "boom!";
myAdd(1, 2, 3); // TypeError: add.bind is not a function
Both of these can be remedied with an IIFE:
var add = (function () {
var reduce = Array.prototype.reduce,
np = Number.prototype,
valueOf = np.valueOf,
toString = np.toString,
plus = function (l, r) { return l + r; };
return function add() {
var sum = reduce.call(arguments, plus, 0);
var ret = add.bind(null, sum);
ret.add = ret;
ret.value = ret.valueOf = valueOf.bind(sum);
ret.toString = toString.bind(sum);
return ret;
}
})();
var myAdd = add;
add = "U Can't Touch This"; // hammertime
snippet.log(myAdd(1, 2, 3)(4, 5).add(6, 7)(8).add(9, 10));
snippet.log(myAdd(5,4)(3).add(2)(1) * 10);
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Also they need to always return ints (not strings), and it seems like sometimes they do and other times they don't?
Yeah, this is definitely a conceptual problem. These two things you want aren't compatible. Is add(2,2,2)
a number or something with an add
method?
add(2,2,2) //6
add(2,2,2).add(2).value() //8
Even if there is a fancy way to add methods to nubmers, I would highly recommend keeping things simple and always requiring a ".value()" call to end the chain. This way all calls to ".add" return an "adder object" and all calls to ".value" return a regular number.
it seems like I would have to keep nesting the add functions if I wanted to chain more than two together and also add the value function to each of them, but obviously I'm missing something simple that will allow me to chain them as much as I like, and call value on any of them.
The answer to this is to use recursive functions. Here is a function that creates the "adder" object I mentioned previously:
function sumArray(arr){
var s = 0;
for(var i=0; i<arr.length; i++){
s += arr[i];
}
return s;
}
function mkAdder(currSum){
return {
value: function(){
return currSum;
},
valueOf: function(){
return currSum;
},
add: function(/**/){
return mkAdder(currSum + sumArray(arguments));
}
}
}
Then your initial add function would look like this:
function add(/**/){
return mkAdder(sumArray(arguments));
}