I am creating an app which is in landscape mode and I am using UIImagePickerController
to take photos using iPhone camera in it and I want to create it in lands
Modify above code method
- (NSUInteger)supportedInterfaceOrientations
{
UIDeviceOrientation orientation = [[UIDevice currentDevice] orientation];
if(orientation == UIDeviceOrientationLandscapeRight || orientation == UIDeviceOrientationLandscapeLeft)
return UIInterfaceOrientationMaskLandscape;
else
return UIInterfaceOrientationMaskPortrait;
}
This works great with Swift 4.0 in iOS 10/11.
import UIKit
extension UIImagePickerController {
override open var supportedInterfaceOrientations: UIInterfaceOrientationMask {
return .all
}
}
Just drop the extension somewhere in your project, no need to subclass anything for it to work.
If you do need to specify device types, you can add a check like this:
import UIKit
extension UIImagePickerController {
override open var supportedInterfaceOrientations: UIInterfaceOrientationMask {
return UIDevice.current.userInterfaceIdiom == .phone ? .portrait : .all
}
}
This will allow an iPad to freely rotate, but enforces portrait mode on a phone. Just make sure that your app is configured to support these in its info.plist, otherwise you may encounter crashes upon launching the picker.