I\'m currently creating and returning a custom view with the google maps ios SDK by setting delegate to self and using the following code.
#pragma mark - GMS
UPDATE:
Here is the code I use in order to detect tap on buttons added to my infoWindows. I create a custom infoWindow with 2 fake buttons (they could actually replaced by images because they won't trigger any action) and I add a completely transparent overlay with 2 real buttons over the infoWindow. These buttons will trigger the actions.
And I use a few delegate methods or KVC in order to move the overlay when the infoWindow itself is moved.
- (UIView *)mapView:(GMSMapView *)mapView markerInfoWindow:(GMSMarker *)marker {
[self.actionOverlayCalloutView removeFromSuperview];
UIView *calloutView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, infoWindowWidth, infoWindowHeight)];
float offset = anchorSize * M_SQRT2;
CGAffineTransform rotateBy45Degrees = CGAffineTransformMakeRotation(M_PI_4);
UIView *arrow = [[UIView alloc] initWithFrame:CGRectMake((infoWindowWidth - anchorSize)/2.0, infoWindowHeight - offset, anchorSize, anchorSize)];
arrow.transform = rotateBy45Degrees;
arrow.backgroundColor = [UIColor lightGrayColor];
[calloutView addSubview:arrow];
UIView *contentView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, infoWindowWidth, infoWindowHeight - offset/2)];
[contentView setBackgroundColor:[UIColor whiteColor]];
contentView.layer.cornerRadius = 5;
contentView.layer.masksToBounds = YES;
contentView.layer.borderColor = [UIColor lightGrayColor].CGColor;
contentView.layer.borderWidth = 1.0f;
self.actionOverlayCalloutView =
[NSKeyedUnarchiver unarchiveObjectWithData:[NSKeyedArchiver archivedDataWithRootObject:contentView]]; //hack to copy a view...
self.actionOverlayCalloutView.backgroundColor = [UIColor lightGrayColorWithAlpha:0.5];
self.actionOverlayCalloutView.layer.cornerRadius = 5;
NSMutableArray *falseButtons = [NSMutableArray array];
NSMutableArray *actionButtons = [NSMutableArray array];
PointMapItem *pointAnnotation = marker.userData;
if ([pointAnnotation canPerformSend]) {
UIButton *button = [[UIButton alloc] init];
[button setImage:[UIImage imageNamed:@"imageButton1.png"] forState:UIControlStateNormal];
[falseButtons addObject:button];
UIButton *activableButton = [[UIButton alloc] init];
[activableButton addTarget:self action:@selector(onButton1Clicked) forControlEvents:UIControlEventTouchUpInside];
[actionButtons addObject:activableButton];
}
if ([pointAnnotation canPerformShowDetails]) {
UIButton *button = [[UIButton alloc] init];
[button setImage:[UIImage imageNamed:@"imageButton1.png"] forState:UIControlStateNormal];
[falseButtons addObject:button];
UIButton *activableButton = [[UIButton alloc] init];
[activableButton addTarget:self action:@selector(onButton2Clicked) forControlEvents:UIControlEventTouchUpInside];
[actionButtons addObject:activableButton];
}
int buttonWidth = contentView.frame.size.width / [falseButtons count];
int currentOffset = 0;
for (int i=0; i<falseButtons.count; i++) {
UIButton *falseButton = [falseButtons objectAtIndex:i];
UIButton *activableButton = [actionButtons objectAtIndex:i];
[falseButton setFrame:CGRectMake(currentOffset, 0, buttonWidth, contentView.frame.size.height)];
currentOffset += buttonWidth;
activableButton.frame = falseButton.frame;
[activableButton setTitle:@"" forState:UIControlStateNormal];
[self.actionOverlayCalloutView addSubview:activableButton];
[contentView addSubview:falseButton];
}
[calloutView addSubview:contentView];
CLLocationCoordinate2D anchor = [self.mapView.selectedMarker position];
CGPoint point = [self.mapView.projection pointForCoordinate:anchor];
point.y -= self.mapView.selectedMarker.icon.size.height + offset/2 + (infoWindowHeight - offset/2)/2;
self.actionOverlayCalloutView.center = point;
[self.mapView addSubview:self.actionOverlayCalloutView];
return calloutView;
}
- (void)mapView:(GMSMapView *)pMapView didChangeCameraPosition:(GMSCameraPosition *)position {
if (pMapView.selectedMarker != nil && self.actionOverlayCalloutView.superview) {
CLLocationCoordinate2D anchor = [self.mapView.selectedMarker position];
CGPoint point = [self.mapView.projection pointForCoordinate:anchor];
float offset = anchorSize * M_SQRT2;
point.y -= self.mapView.selectedMarker.icon.size.height + offset/2 + (infoWindowHeight - offset/2)/2;
self.actionOverlayCalloutView.center = point;
} else {
[self.actionOverlayCalloutView removeFromSuperview];
}
}
- (void)mapView:(GMSMapView *)mapView didTapAtCoordinate:(CLLocationCoordinate2D)coordinate {
[self.actionOverlayCalloutView removeFromSuperview];
}
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context {
if ([keyPath isEqualToString:@"mapView.selectedMarker"]) {
if (!self.mapView.selectedMarker) {
[self.actionOverlayCalloutView removeFromSuperview];
}
}
}
- (void)onButton2Clicked {
//your code
self.mapView.selectedMarker = nil;
}
- (void)onButton1Clicked {
// your code;
self.mapView.selectedMarker = nil;
}
FORMER POST:
Have a look at this thread and specifically at #9, should be helpful https://code.google.com/p/gmaps-api-issues/issues/detail?id=4961
1)Create one subview which you want to show in infoWindow.
2)Set frame of subview equals to frame of infoWindow view.
[subView setFrame:infoview.frame];
subView = [[[NSBundle mainBundle] loadNibNamed:@"viewName" owner:self options:nil] objectAtIndex:0];
[self.mapview addSubview:subView];
Swift 3.0 Solution
//empty the default infowindow
func mapView(_ mapView: GMSMapView, markerInfoWindow marker: GMSMarker) -> UIView? {
return UIView()
}
// reset custom infowindow whenever marker is tapped
func mapView(_ mapView: GMSMapView, didTap marker: GMSMarker) -> Bool {
customInfoView.removeFromSuperview()
// customInfoView.button.addTarget(self, action: #selector(buttonTapped(_:)), for: .touchUpInside)
self.view.addSubview(customInfoView)
// Remember to return false
// so marker event is still handled by delegate
return false
}
// let the custom infowindow follows the camera
func mapView(_ mapView: GMSMapView, didChange position: GMSCameraPosition) {
if (locationMarker != nil){
let location = locationMarker.position
customInfoView.center = mapView.projection.point(for: location)
}
}
// take care of the close event
func mapView(_ mapView: GMSMapView, didTapAt coordinate: CLLocationCoordinate2D) {
customInfoView.removeFromSuperview()
}
and make outlet of this view(customInfoWindow) in same controller which has mapView.
I got the idea from this link thanks to this developer Custom and interactive googlemaps(IOS SDK) infowindow
I have a UView and I'm adding a delegate to the view so that a UIButton calls a selector. For the google map, I don't do anything when I call
- (void) mapView:(GMSMapView *)mapView didTapInfoWindowOfMarker:(GMSMarker *)marker;
However, I set my infowindow (my custom view) delegate to self, and call all my actions when I press the button that's linked to the selector.
Possibly, as mentioned officially in documentation of Google Maps Android API, the below restriction regarding infowindows applies to Google Maps iOS SDK also :
Info window is not a live View, rather the view is rendered as an image onto the map. As a result, any listeners you set on the view are disregarded and you cannot distinguish between click events on various parts of the view. You are advised not to place interactive components — such as buttons, checkboxes, or text inputs — within your custom info window.
So basically clicking on any part of the infowindow will trigger only "didTapWindowOfMarker"