I want to save an image from a URL to the SD card (for future use) and then load that image from the SD card to use it as a drawable overlay for Google maps.
Here is
Try this... An easy way to the task done.
Picasso.with(getActivity())
.load(url)
.into(new Target() {
@Override
public void onBitmapLoaded(Bitmap bitmap, Picasso.LoadedFrom from) {
try {
String root = Environment.getExternalStorageDirectory().toString();
File myDir = new File(root + "/yourDirectory");
if (!myDir.exists()) {
myDir.mkdirs();
}
String name = new Date().toString() + ".jpg";
myDir = new File(myDir, name);
FileOutputStream out = new FileOutputStream(myDir);
bitmap.compress(Bitmap.CompressFormat.JPEG, 90, out);
out.flush();
out.close();
} catch(Exception e){
// some action
}
}
@Override
public void onBitmapFailed(Drawable errorDrawable) {
}
@Override
public void onPrepareLoad(Drawable placeHolderDrawable) {
}
}
);
I believe it's failing because you're writing a compressed version of the bitmap to the output stream, which should be loaded with BitmapFactory.decodeStream()
. Have a quick look at the documentation on this.
If you need a Drawable
(decodeStream()
returns a Bitmap
), simply call Drawable d = new BitmapDrawable(bitmap)
.
Try this code..It works fine
public static Bitmap loadImageFromUrl(String url) {
URL m;
InputStream i = null;
BufferedInputStream bis = null;
ByteArrayOutputStream out =null;
try {
m = new URL(url);
i = (InputStream) m.getContent();
bis = new BufferedInputStream(i,1024 * 8);
out = new ByteArrayOutputStream();
int len=0;
byte[] buffer = new byte[1024];
while((len = bis.read(buffer)) != -1){
out.write(buffer, 0, len);
}
out.close();
bis.close();
} catch (MalformedURLException e1) {
e1.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
byte[] data = out.toByteArray();
Bitmap bitmap = BitmapFactory.decodeByteArray(data, 0, data.length);
//Drawable d = Drawable.createFromStream(i, "src");
return bitmap;
}
and save the bitmap into directory
ByteArrayOutputStream bytes = new ByteArrayOutputStream();
_bitmap.compress(Bitmap.CompressFormat.JPEG, 40, bytes);
//you can create a new file name "test.jpg" in sdcard folder.
File f = new File(Environment.getExternalStorageDirectory()
+ File.separator + "test.jpg")
f.createNewFile();
//write the bytes in file
FileOutputStream fo = new FileOutputStream(f);
fo.write(bytes.toByteArray());
// remember close de FileOutput
fo.close();
and do not forget to add permission to manifest
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
Try this code.It works...
try
{
URL url = new URL("Enter the URL to be downloaded");
HttpURLConnection urlConnection = (HttpURLConnection) url.openConnection();
urlConnection.setRequestMethod("GET");
urlConnection.setDoOutput(true);
urlConnection.connect();
File SDCardRoot = Environment.getExternalStorageDirectory().getAbsoluteFile();
String filename="downloadedFile.png";
Log.i("Local filename:",""+filename);
File file = new File(SDCardRoot,filename);
if(file.createNewFile())
{
file.createNewFile();
}
FileOutputStream fileOutput = new FileOutputStream(file);
InputStream inputStream = urlConnection.getInputStream();
int totalSize = urlConnection.getContentLength();
int downloadedSize = 0;
byte[] buffer = new byte[1024];
int bufferLength = 0;
while ( (bufferLength = inputStream.read(buffer)) > 0 )
{
fileOutput.write(buffer, 0, bufferLength);
downloadedSize += bufferLength;
Log.i("Progress:","downloadedSize:"+downloadedSize+"totalSize:"+ totalSize) ;
}
fileOutput.close();
if(downloadedSize==totalSize) filepath=file.getPath();
}
catch (MalformedURLException e)
{
e.printStackTrace();
}
catch (IOException e)
{
filepath=null;
e.printStackTrace();
}
Log.i("filepath:"," "+filepath) ;
return filepath;
Try this code to save the Image from the URL to SDCard.
URL url = new URL ("file://some/path/anImage.png");
InputStream input = url.openStream();
try {
File storagePath = Environment.getExternalStorageDirectory();
OutputStream output = new FileOutputStream (storagePath, "myImage.png");
try {
byte[] buffer = new byte[aReasonableSize];
int bytesRead = 0;
while ((bytesRead = input.read(buffer, 0, buffer.length)) >= 0) {
output.write(buffer, 0, bytesRead);
}
}
finally {
output.close();
}
}
finally {
input.close();
}
If you want to create a sub directory on the SD card use:
File storagePath = new File(Environment.getExternalStorageDirectory(),"Wallpaper");
storagePath.mkdirs();
To create a the sub directory "/sdcard/Wallpaper/".
Hope it will help you.
Enjoy. :)
DownloadManager does all these for you.
public void downloadFile(String uRl) {
File direct = new File(Environment.getExternalStorageDirectory()
+ "/AnhsirkDasarp");
if (!direct.exists()) {
direct.mkdirs();
}
DownloadManager mgr = (DownloadManager) getActivity().getSystemService(Context.DOWNLOAD_SERVICE);
Uri downloadUri = Uri.parse(uRl);
DownloadManager.Request request = new DownloadManager.Request(
downloadUri);
request.setAllowedNetworkTypes(
DownloadManager.Request.NETWORK_WIFI
| DownloadManager.Request.NETWORK_MOBILE)
.setAllowedOverRoaming(false).setTitle("Demo")
.setDescription("Something useful. No, really.")
.setDestinationInExternalPublicDir("/AnhsirkDasarpFiles", "fileName.jpg");
mgr.enqueue(request);
// Open Download Manager to view File progress
Toast.makeText(getActivity(), "Downloading...",Toast.LENGTH_LONG).show();
startActivity(Intent(DownloadManager.ACTION_VIEW_DOWNLOADS));
}