Rails config.assets.precompile setting to process all CSS and JS files in app/assets

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粉色の甜心
粉色の甜心 2020-11-28 06:42

I wish to precompile all the CSS and JS files in my project\'s app/assets folder. I do NOT want to precompile everything in vendor/assets or lib/assets, only th

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  • 2020-11-28 07:03

    I'm revisiting this post at the year 2017.

    Our product is still heavily using RoR, we've been continuously modifying our precompile configurations by appending Rails.application.config.assets.precompile as we're adding new modules. Recently I was trying to optimize this by adding a regex pattern, I found that the following glob pattern works:

    Rails.application.config.assets.precompile += %w(**/bundle/*.js)
    

    However I still need to exclude certain modules, so I tried hard to use regex instead of glob.

    Until I looked into sprockets source code: https://github.com/rails/sprockets-rails/blob/master/lib/sprockets/railtie.rb#L108 , I found that they're already using regex:

    app.config.assets.precompile +=
      [LOOSE_APP_ASSETS, /(?:\/|\\|\A)application\.(css|js)$/]
    

    So I change my code into:

    Rails.application.config.assets.precompile +=
      [/^((?!my_excluded_module)\w)*\/bundle\/\w*\.js$/]
    

    Which works well.

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  • 2020-11-28 07:04

    I wanted all assets from both /app and /vendor to be compiled, except partials (which name starts from underscore _). So here is my version of an entry in application.rb:

    config.assets.precompile << Proc.new { |path|
      if path =~ /\.(css|js)\z/
        full_path = Rails.application.assets.resolve(path).to_path
        app_assets_path = Rails.root.join('app', 'assets').to_path
        vendor_assets_path = Rails.root.join('vendor', 'assets').to_path
    
        if ((full_path.starts_with? app_assets_path) || (full_path.starts_with? vendor_assets_path)) && (!path.starts_with? '_')
          puts "\t" + full_path.slice(Rails.root.to_path.size..-1)
          true
        else
          false
        end
      else
        false
      end
    }
    

    Additionally it outputs list of files being compiled for debugging purposes...

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  • 2020-11-28 07:06

    config.assets.precompile = ['*.js', '*.css']

    That will compile any JavaScript or CSS in your asset path, regardless of directory depth. Found via this answer.

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  • 2020-11-28 07:11

    This task is made more difficult by the fact that sprockets works with logical paths that do not include where the underlying, uncompiled resourced is located.

    Suppose my project has the JS file "/app/assets/javascripts/foo/bar.js.coffee".

    The sprockets compiler will first determine the output file extension, in this case ".js", and then the evaluate whether or not to compile the logical path "foo/bar.js". The uncompiled resource could be in "app/assets/javascripts", "vendor/assets/javascripts", "lib/assets/javascripts" or a gem, so there is no way to include/exclude a particular file based on the logical path alone.

    To determine where the underlying resource is located, I believe it is necessary to ask the sprockets environment (available via the object Rails.application.assets) to resolve the real path of the resource given the logical path.

    Here is the solution that I am using. I am fairly new to Ruby so this is not the most elegant code:

    # In production.rb
    config.assets.precompile << Proc.new { |path|
      if path =~ /\.(css|js)\z/
        full_path = Rails.application.assets.resolve(path).to_path
        app_assets_path = Rails.root.join('app', 'assets').to_path
        if full_path.starts_with? app_assets_path
          puts "including asset: " + full_path
          true
        else
          puts "excluding asset: " + full_path
          false
        end
      else
        false
      end
    }
    

    With sprockets > 3.0, this will not work in production because Rails.application.assets will be nil (assuming default: config.assets.compile = false).

    To workaround you replace the full_path assignment with:

    @assets ||= Rails.application.assets || Sprockets::Railtie.build_environment(Rails.application)
    full_path = @assets.resolve(path)
    

    See also: https://github.com/rails/sprockets-rails/issues/237

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  • 2020-11-28 07:11

    This snippet includes all js/css files, excluding gems, under: app/assets, vendor/assets, lib/assets, unless they are partial files (e.g. "_file.sass"). It also has a strategy for including assets from Gems which aren't included in every page.

        # These assets are from Gems which aren't included in every page.
        # So they must be included here
        # instead of in the application.js and css manifests.
        config.assets.precompile += %w(a-gem.css a-gem.js b-gem.js)
    
        # This block includes all js/css files, excluding gems,
        # under: app/assets, vendor/assets, lib/assets
        # unless they are partial files (e.g. "_file.sass")
        config.assets.precompile << Proc.new { |path|
          if path =~ /\.(css|js)\z/
            full_path = Rails.application.assets.resolve(path).to_path
            aps = %w( /app/assets /vendor/assets /lib/assets )
            if aps.any? {|ap| full_path.starts_with?("#{Rails.root}#{ap}")} &&
                !path.starts_with?('_')
              puts "\tIncluding: " + full_path.slice(Rails.root.to_path.size..-1)
              true
            else
              puts "\tExcluding: " + full_path
              false
            end
          else
            false
          end
        }
    

    Although, you probably wouldn't want to do this since you'd likely be precompiling gem assets twice (basically anything that is already \=require'd in your application.js or css). This snippet includes all js/css files, including gems, under: app/assets, vendor/assets, lib/assets, unless they are partial files (e.g. "_file.sass")

    # This block includes all js/css files, including gems, 
    # under: app/assets, vendor/assets, lib/assets
    # and excluding partial files (e.g. "_file.sass")
    config.assets.precompile << Proc.new { |path|
      if path =~ /\.(css|js)\z/
        full_path = Rails.application.assets.resolve(path).to_path
        asset_paths = %w( app/assets vendor/assets lib/assets)
        if (asset_paths.any? {|ap| full_path.include? ap}) && 
            !path.starts_with?('_')
          puts "\tIncluding: " + full_path
          true
        else
          puts "\tExcluding: " + full_path
          false
        end
      else
        false
      end
    }
    
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  • 2020-11-28 07:13

    A slight tweak to techpeace's answer:

    config.assets.precompile = ['*.js', '*.css', '**/*.js', '**/*.css']

    I would've added a comment to his answer but I don't have enough reputation yet. Give me an upvote and I'll be there!

    NOTE: this will also precompile all the CSS/JavaScript included via rubygems.

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