Right now, my main just calls a gui with 10 rows. Based on how many of those rows have text, 1 of 9 classes is called (two rows must have text). The called class performs
SwingWorker is ideal for this. The example below performs a simple iteration in the background, while reporting progress and intermediate results in a window. You can pass whatever parameters you need in a suitable SwingWorker constructor.
import java.awt.EventQueue;
import java.awt.GridLayout;
import java.beans.PropertyChangeEvent;
import java.beans.PropertyChangeListener;
import java.text.DecimalFormat;
import java.util.List;
import javax.swing.*;
/** @see http://stackoverflow.com/questions/4637215 */
public class TwoRoot extends JFrame {
private static final String s = "0.000000000000000";
private JProgressBar progressBar = new JProgressBar(0, 100);
private JLabel label = new JLabel(s, JLabel.CENTER);
public TwoRoot() {
this.setLayout(new GridLayout(0, 1));
this.setTitle("√2");
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
this.add(progressBar);
this.add(label);
this.setSize(161, 100);
this.setLocationRelativeTo(null);
this.setVisible(true);
}
public void runCalc() {
progressBar.setIndeterminate(true);
TwoWorker task = new TwoWorker();
task.addPropertyChangeListener(new PropertyChangeListener() {
@Override
public void propertyChange(PropertyChangeEvent e) {
if ("progress".equals(e.getPropertyName())) {
progressBar.setIndeterminate(false);
progressBar.setValue((Integer) e.getNewValue());
}
}
});
task.execute();
}
private class TwoWorker extends SwingWorker<Double, Double> {
private static final int N = 5;
private final DecimalFormat df = new DecimalFormat(s);
double x = 1;
@Override
protected Double doInBackground() throws Exception {
for (int i = 1; i <= N; i++) {
x = x - (((x * x - 2) / (2 * x)));
setProgress(i * (100 / N));
publish(Double.valueOf(x));
Thread.sleep(1000); // simulate latency
}
return Double.valueOf(x);
}
@Override
protected void process(List<Double> chunks) {
for (double d : chunks) {
label.setText(df.format(d));
}
}
}
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
TwoRoot t = new TwoRoot();
t.runCalc();
}
});
}
}
Thanks for the help. I started with trying to use the first response, but I couldn't get the bar to run concurrently, and it ran when the program finished. I'm sure it would work, but I wasn't able to figure it out. Using trashgod's response and some other examples, I was able to get it to work using SwingWorker
. Unfortunately, I don't totally understand how it works, but I'll take it for now.
The gui and method to run the calculations are called in another class first:
iterations = (int) (MPay - (M1Start + M2Start));
twoLoan myLoan = new twoLoan();
myLoan.createGui(iterations);
myLoan.runCalcs(MPay, Step, L1, L2, C1, C2, IM1, IM2, M1Start, M2Start);
Then it runs as follows:
public class twoLoan extends JFrame {
JFrame progressFrame;
JProgressBar progressBar;
JLabel label = new JLabel("Calculating...");;
Container pane;
double amountSaved = 0;
int i = 0;
int iterations;
public void createGui(int iterations) {
//Create all components
progressFrame = new JFrame("Calculation Progress");
progressFrame.setSize(300, 100);
pane = progressFrame.getContentPane();
pane.setLayout(null);
label = new JLabel("Calculating...");
label.setBounds(115, 35, 200, 25);
progressBar = new JProgressBar(0, iterations);
progressBar.setBounds(10, 10, 280, 20);
progressBar.setStringPainted(true);
//Add components to pane
pane.add(progressBar);
pane.add(label);
//Make frame visible
progressFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
progressFrame.setResizable(false); //No resize
progressFrame.setLocationRelativeTo(null);
progressFrame.setVisible(true);
}
public void runCalcs (double MP, double StepAmt, double L1, double L2,
double C1, double C2, double IM1, double IM2, double M1Start, double M2Start) {
progressBar.setIndeterminate(false);
TwoWorker task = new TwoWorker(MP, StepAmt, L1, L2, C1, C2, IM1, IM2, M1Start, M2Start);
task.addPropertyChangeListener(new PropertyChangeListener() {
@Override
public void propertyChange(PropertyChangeEvent e) {
if ("progress".equals(e.getPropertyName())) {
progressBar.setIndeterminate(false);
progressBar.setValue((Integer) e.getNewValue());
}
}
});
task.execute();
} //end method runCalcs
public class TwoWorker extends SwingWorker<Double, Double> {
private final double MP, StepAmt,L1, L2,
C1, C2, IM1, IM2, M1Start, M2Start;
public TwoWorker(double MPa, double StepAmta, double L1a, double L2a,
double C1a, double C2a, double IM1a, double IM2a, double M1Starta, double M2Starta) {
MP = MPa;
StepAmt = StepAmta;
L1 = L1a;
L2 = L2a;
C1 = C1a;
C2 = C2a;
IM1 = IM1a;
IM2 = IM2a;
M1Start = M1Starta;
M2Start = M2Starta;
}
@Override
protected Double doInBackground() {
double M1 = M1Start;
double M2 = M2Start;
// Set MinLoop as maximum to start
// Loan 1
double N1 = (Math.log10(1 - IM1 * L1 / M1) * -1)/Math.log10(1 + IM1);
double M1Sum = M1 * N1;
// Loan 2
double N2 = (Math.log10(1 - IM2 * L2 / M2) * -1)/Math.log10(1 + IM2);
double M2Sum = M2 * N2;
double minLoop = M1Sum + M2Sum;
double MTotal = 0;
// Define variables for mins
double MP1 = 0;
double MP2 = 0;
double NP1 = 0;
double NP2 = 0;
double MP1Sum = 0;
double MP2Sum = 0;
while ( M1 <= MP - M2Start && M2 >= M2Start ) {
N1 = (Math.log10(1 - IM1 * L1 / M1) * -1)/Math.log10(1 + IM1);
M1Sum = N1 * M1;
N2 = (Math.log10(1 - IM2 * L2 / M2) * -1)/Math.log10(1 + IM2);
M2Sum = N2 * M2;
MTotal = M1Sum + M2Sum;
if (MTotal < minLoop) {
minLoop = MTotal;
MP1 = M1;
MP2 = M2;
NP1 = N1;
NP2 = N2;
MP1Sum = M1Sum;
MP2Sum = M2Sum;
} // end if
i++;
progressBar.setValue(i);
M1 = M1 + StepAmt;
M2 = MP - M1;
// Reset monthly sums
M1Sum = 0;
M2Sum = 0;
} // end while
System.out.printf("MP1 = %.2f\n", MP1);
System.out.printf("MP2 = %.2f\n", MP2);
System.out.printf("NP1 = %.2f\n", NP1);
System.out.printf("NP2 = %.2f\n", NP2);
System.out.printf("MP1Sum = %.2f\n", MP1Sum);
System.out.printf("MP2Sum = %.2f\n", MP2Sum);
System.out.printf("MTotal = %.2f\n", minLoop);
System.out.printf("i = %d\n",i);
System.out.printf("M1Start = %.2f\n", M1Start);
System.out.printf("M2Start = %.2f\n", M2Start);
System.out.printf("MP= %.2f\n",MP);
// if there's a value for current payments, calculate amount saved
if( C1 > 0 ) {
double CN1 = (Math.log10(1 - IM1 * L1 / C1) * -1)/Math.log10(1 + IM1);
double CT1 = CN1 * C1;
double CN2 = (Math.log10(1 - IM2 * L2 / C2) * -1)/Math.log10(1 + IM2);
double CT2 = CN2 * C2;
double CTotal = CT1 + CT2;
amountSaved = CTotal - minLoop;
} // end if
return null;
} // end doInBackGround
@Override
protected void done() {
label.setBounds(133, 35, 200, 25);
label.setText("Done!");
}
} // end TwoWorker
public double savedReturn() {
return amountSaved;
}
} // end class twoLoans
I think you premonition is right, you need to adhere to Swing threading rules.
So what to do?
First, I am not sure how your app is designed exactly. You say that you have a main frame with a bunch of rows, and potentially each could potentially call one of 9 classes, and they all look like the one above. It seems that these classes will generate their own JFrame
. I guess that this new frame is solely used for the progress bar. I will assume that this is the design and will suggest accordingly.
I suggest that you perform a couple actions in instances of Runnable
, and you drop those Runnable
instances into SwingUtilities.invokeLater
to have them run on the EDT. At the same time, I would take the time to reorganize your code for ease if reading.
public void createComponents () { SwingUtilities.invokeLater(new Runnable() { public void run() { //Create all components progressFrame = new JFrame("Calculation Progress"); progressFrame.setSize(300, 100); pane = progressFrame.getContentPane(); pane.setLayout(null); progressFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); progressBar = new JProgressBar(0, iterations); //Add components to pane pane.add(progressBar); //Position controls (X, Y, width, height) progressBar.setBounds(10, 10, 280, 20); //Make frame visible progressFrame.setResizable(false); //No resize progressFrame.setVisible(true); } }); }
private void updateProgressBar(final int i) { SwingUtilities.invokeLater(new Runnable() { public void run() { progressBar.setValue(i); //no need for the following //progressBar.repaint(); } }); } private void killDialog() { SwingUtilities.invokeLater(new Runnable() { public void run() { progressFrame.setVisible(false); } }); }