Every time I want to compile my Visual Studio project I get the message that MSVCP120d.dll is missing. Google can\'t help me. I already installed some redistributables but t
I downloaded msvcr120d.dll
and msvcp120d.dll
for 32-bit version and then, I put them into Debug
folder of my project. It worked well. (My computer is 64-bit version)
I have the same problem with you when I implement OpenCV 2.4.11 on VS 2015. I tried to solve this problem by three methods one by one but they didn't work:
Finally I solved this problem by reinstalling VS2015 with selecting all the options that can be installed, it takes a lot space but it really works.
I had the same problem in Visual Studio Pro 2017: missing MSVCP120.dll file in Release mode and missing MSVCP120d.dll file in Debug mode. I installed Visual C++ Redistributable Packages for Visual Studio 2013 and Update for Visual C++ 2013 and Visual C++ Redistributable Package as suggested here Microsoft answer this fixed the release mode. For the debug mode what eventually worked was to copy msvcp120d.dll and msvcr120d.dll from a different computer (with Visual studio 2013) into C:\Windows\System32
I have found myself wasting time searching for a solution on this, and i suspect doing it again in future. So here's a note to myself and others who might find this useful.
If MSVCP120.DLL is missing, that means you have not installed Visual C++ Redistributable Packages for Visual Studio 2013 (x86 and x64). Install that, restart and you should find this file in c:\Windows\System32 .
Now if MSVCP120D.DLL is missing, this means that the application you are trying to run is built in Debug mode. As OP has mentioned, the debug version of the runtime is NOT distributable.
So what do we do?
Well, there is one option that I know of: Go to your Project's Debug configuration > C/C++ > Code Generation > Runtime Library and select Multi-threaded Debug (/MTd). This will statically link MSVCP120D.dll into your executable.
There is also a quick-fix if you just want to get something up quickly: Copy the MSVCP120D.DLL from sys32 (mine is C:\Windows\System32) folder. You may also need MSVCR120D.DLL.
Addendum to the quick fix: To reduce guesswork, you can use dependency walker. Open your application with dependency walker, and you'll see what dll files are needed.
For example, my recent application was built in Visual Studio 2015 (Windows 10 64-bit machine) and I am targeting it to a 32-bit Windows XP machine. Using dependency walker, my application (see screenshot) needs the following files:
Aside from the opencv* files that I have built, I would also need to copy the system files from C:\Windows\SysWow64 (System32 for 32-bit).
You're welcome. :-)
From the comments, the problem was caused by using dlls that were built with Visual Studio 2013 in a project compiled with Visual Studio 2012. The reason for this was a third party library named the folders containing the dlls vc11, vc12. One has to be careful with any system that uses the compiler version (less than 4 digits) since this does not match the version of Visual Studio (except for Visual Studio 2010).
The Microsoft C++ runtime dlls use a 2 or 3 digit code also based on the compiler version not the version of Visual Studio.
There is binary compatibility between Visual Studio 2015, 2017 and 2019.
Alternate approach : without installation of Redistributable package.
Check out in some github for the relevant dll, some people upload the reference dll for their application dependency.
you can download and use them in your project , I have used and run them successfully.
example : https://github.com/Emotiv/community-sdk/find/master