I have a simple player and recorder. Everything works great but have a one problem. I want to add seek bar to see progress in playing record and use this seek bar to set pl
This works for me:
seekbarPlayer.setMax(mp.getDuration());
getActivity().runOnUiThread(new Runnable() {
@Override
public void run() {
if(mp != null){
seekbarPlayer.setProgress(mp.getCurrentPosition());
}
mHandler.postDelayed(this, 1000);
}
});
Try this Code:
public class MainActivity extends AppCompatActivity {
MediaPlayer mplayer;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
//You create MediaPlayer variable ==> set the path and start the audio.
mplayer = MediaPlayer.create(this, R.raw.example);
mplayer.start();
//Find the seek bar by Id (which you have to create in layout)
// Set seekBar max with length of audio
// You need a Timer variable to set progress with position of audio
final SeekBar seekBar = (SeekBar) findViewById(R.id.seekBar);
seekBar.setMax(mplayer.getDuration());
new Timer().scheduleAtFixedRate(new TimerTask() {
@Override
public void run() {
seekBar.setProgress(mplayer.getCurrentPosition());
}
}, 0, 1000);
seekBar.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
@Override
public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) {
// Update the progress depending on seek bar
mplayer.seekTo(progress);
}
@Override
public void onStartTrackingTouch(SeekBar seekBar) {
}
@Override
public void onStopTrackingTouch(SeekBar seekBar) {
}
});
}
To add on to @hardartcore's answer.
Instead of calling postDelayed on a Handler, the best approach would be to get callbacks from the MediaPlayer
during play-back and then accordingly update the seekBar with the progress.
Also, pause your MediaPlayer
at onStartTrackingTouch(SeekBar seekBar)
of the OnSeekBarChangeListener
and then re-start it on onStopTrackingTouch(SeekBar seekBar)
.
Code in Kotlin:
var updateSongTime = object : Runnable {
override fun run() {
val getCurrent = mediaPlayer?.currentPosition
startTimeText?.setText(String.format("%d:%d",
TimeUnit.MILLISECONDS.toMinutes(getCurrent?.toLong() as Long),
TimeUnit.MILLISECONDS.toSeconds(getCurrent?.toLong()) -
TimeUnit.MINUTES.toSeconds(
TimeUnit.MILLISECONDS.toMinutes(getCurrent?.toLong()))))
seekBar?.setProgress(getCurrent?.toInt() as Int)
Handler().postDelayed(this, 1000)
}
}
For changing media player audio file every second
If user drags the seek bar then following code snippet can be use
Statified.seekBar?.setOnSeekBarChangeListener(object : SeekBar.OnSeekBarChangeListener {
override fun onProgressChanged(seekBar: SeekBar, i: Int, b: Boolean) {
if(b && Statified.mediaPlayer != null){
Statified.mediaPlayer?.seekTo(i)
}
}
override fun onStartTrackingTouch(seekBar: SeekBar) {}
override fun onStopTrackingTouch(seekBar: SeekBar) {}
})
Based on previous statements, for better performance, you can also add an if condition
if (player.isPlaying() {
handler.postDelayed(..., 1000);
}
Given the answer hardartcore that worked for me with a small change and did not work before the change:
private Handler mHandler = new Handler();
MusicPlayer.this.runOnUiThread(new Runnable() {
@Override
public void run() {
if(player != null){
int mCurrentPosition = player.getCurrentPosition();//clear ' /1000 '
seekBar.setProgress(mCurrentPosition);
}
mHandler.postDelayed(this, 1000);
}
});
seekBar.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener() {
@Override
public void onStopTrackingTouch(SeekBar seekBar) {
}
@Override
public void onStartTrackingTouch(SeekBar seekBar) {
}
@Override
public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) {
if(player != null && fromUser){
player.seekTo(progress); // clear ' * 1000 '
}
}
});